Search found 125 matches

by ThulsaDoom
Tue Sep 22, 2020 5:50 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets
Replies: 10
Views: 12374

Re: Splitwater Coast Daily- Clean Wounds Heal Faster/w resets

Now it is used:

Code: Select all

player:target_Object(123623) -- Wounded Guard
five times to complete the mission
If the guard is sit down, works, but if he is stand up you can't heal him.

Is there any way to know if he is available or sit / stand up?

Many thanks
by ThulsaDoom
Tue Sep 08, 2020 9:22 am
Forum: Runes of Magic
Topic: 70 Elites
Replies: 4
Views: 2016

Re: 70 Elites

In this post is longer explained how to create a waypoint for this quest.

https://www.solarstrike.net/phpBB3/vie ... te#p62319
by ThulsaDoom
Tue Sep 01, 2020 7:53 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

I added some code the other day that should stabilize the camera while botting. That is, the camera should not zoom out really far when fighting enemies. Can anyone confirm that is working well for them, or whether new problems have arisen from this change? How about click-to-cast skills (such as T...
by ThulsaDoom
Sun Aug 23, 2020 1:09 pm
Forum: Runes of Magic
Topic: player:object()
Replies: 2
Views: 1293

Re: player:object()

Did you try:

Code: Select all

player:target_Object(_objname)
Should work.
by ThulsaDoom
Tue Aug 18, 2020 2:06 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Concerning casting, still problems with click to cast skills.
BOT is following the cursor to confirm the cast, the area appears where the cursor is, not close to mob.

Many thanks
by ThulsaDoom
Mon Aug 17, 2020 3:19 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

It looks like the issue with your scout was because the equipment address was wrong. Seems strange, I know, but it makes sense. Some skills will add the range of your weapon to the skill's range. Vampire arrows, for example, has a range of "0", but adds the range of your bow to get the &q...
by ThulsaDoom
Sun Aug 16, 2020 1:37 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Sorry, I've been out for a few days without access to internet. Big thanks to Andre for providing such great support and providing so many fixes while I was unavailable. I've verified his address changes and providing a few small fixes myself, and have pushed these changes up to the Git repo. You s...
by ThulsaDoom
Sat Aug 15, 2020 1:46 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Sorry, I've been out for a few days without access to internet. Big thanks to Andre for providing such great support and providing so many fixes while I was unavailable. I've verified his address changes and providing a few small fixes myself, and have pushed these changes up to the Git repo. You s...
by ThulsaDoom
Thu Aug 13, 2020 8:59 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

another address update now, here is an updated addresses.lua BUT the update isn't complete, its just enough to accept/ complete Quests (not using skills a.s.o.) edit: Skills are fixed now! (with my wizard) please give me a feedback :-) It seems there is going to be a memory address change every tim...
by ThulsaDoom
Sun Aug 09, 2020 1:37 am
Forum: Runes of Magic
Topic: Attacking Only ## Npc
Replies: 1
Views: 1150

Re: Attacking Only ## Npc

Is there a way to make a way point to attack on a Npc based on there ID number? and exnore the other npc's around them ..? You can try to find and target the NPC. mytarget = player:findNearestNameOrId(108173) -- Guargo the Furious Bull if mytarget then player:target_NPC(108173) end Today there is n...
by ThulsaDoom
Sun Aug 02, 2020 12:35 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Onto the speedhack. Open up userfunctions/userfunction_speedhack.lua. There should be two lines that contain this: local baseSpeed = memoryReadFloat(getProc(), getBaseAddress(addresses.movement_speed.base) + addresses.movement_speed.offset); Replace both of them with: local baseSpeed = memoryReadFl...
by ThulsaDoom
Sun Aug 02, 2020 11:00 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Could you insert this into userfunction_speedhack.lua, somewhere around line 29 (inside function speed()) printf("Client: 0x%x\n", getClientExeAddress() or -1); printf("Base: 0x%x\n", addresses.movement_speed.base or -1); printf("Offset: 0x%x\n", addresses.movement_spe...
by ThulsaDoom
Wed Jul 29, 2020 1:35 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Open up your addresses.lua; what do you have for movement_speed? It should look something like this: movement_speed = { base = 0x609858, --[[{movement_speed_base}]] offset = 0x1498, --[[{movement_speed_offset}]] }, I suppose what could be happening is that running addrupdate modifies your addresses...
by ThulsaDoom
Wed Jul 29, 2020 1:32 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Administrator wrote: Tue Jul 28, 2020 4:40 pm
I identified and fixed another problem bug. In my test case, it is now finding mounts. Give it a shot and let me know if this fixes your issues.
Yes, mount issue has been solved!

Thanks
by ThulsaDoom
Tue Jul 28, 2020 12:16 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Onto the speedhack. Open up userfunctions/userfunction_speedhack.lua. There should be two lines that contain this: local baseSpeed = memoryReadFloat(getProc(), getBaseAddress(addresses.movement_speed.base) + addresses.movement_speed.offset); Replace both of them with: local baseSpeed = memoryReadFl...
by ThulsaDoom
Tue Jul 28, 2020 3:52 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Please, have a look on this post:
https://forum.runesofmagic.gameforge.c ... -changed/

this change could affect the Bot's behavior.
by ThulsaDoom
Tue Jul 28, 2020 1:37 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

I see. I think the issue is that the inventory will only receive a full automatic update once every ~60 seconds, so if you do something to create/buy an item into your inventory then try to use it right away it won't be seen until the full update comes through. You could probably pop inventory:upda...
by ThulsaDoom
Mon Jul 27, 2020 12:53 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

The speedhack seems to be working fine for me, both while walking and mounted. What happens when you try to use it? I made another update to the inventory stuff that should resolve another case of things not updating as expected. Go ahead and test that for me, please. No changes on the inventory is...
by ThulsaDoom
Sun Jul 26, 2020 1:24 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

Hi, I cannot start rom/bot ... the command gitupdate won't work anymore. How to get latest update? You can't just say it "won't work" if you want help. I need more information than that. You can also just use the download link on the first post of this thread. The problem now is that the ...
by ThulsaDoom
Sun Jul 26, 2020 2:50 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 265898

Re: Version 7.4.0.2897 progress

I updated some addresses and it is currently working fine for me. Are you guys still having those errors? It works fine, thanks. The problem now is that the inventory or backpack is not updated and the Bot does not take into account the new saved items. All items that are already in the backpack wh...