Search found 436 matches

by BillDoorNZ
Tue Nov 15, 2011 11:39 pm
Forum: Runes of Magic
Topic: patch tomorrow... BOTS WILL NOT WORK!!!
Replies: 21
Views: 5266

Re: patch tomorrow... BOTS WILL NOT WORK!!!

are you getting an error or is this stuff just not working at all?
by BillDoorNZ
Tue Nov 15, 2011 11:14 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

you could possibly also automate the whole thing by looking at the way lootomatic and lootfilter++ auto-loot from corpses. That way, when they open the loot frame and do their thing, you could grab a list of the loot and the mob and then send that.
by BillDoorNZ
Tue Nov 15, 2011 11:10 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

I suspect you are trying to do a few things which is where we are getting confused. From what I can tell, you wanna use this 'function' to push data into the DB. So you would kill a mob, see what it drops and use this stuff to add that to the database. at some later point, you will use all that info...
by BillDoorNZ
Tue Nov 15, 2011 11:07 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

that 'funny stuff' is the bot pressing the 'G' key automatically. if you have a chat window open, it gets the G keypress too :) the bot will also close the chat window automatically :) trying ot chat while the bot is running never works. believe me, I've tried. I always end up pressing the End key t...
by BillDoorNZ
Tue Nov 15, 2011 11:00 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

try this instead - just loop endlessly with yrest in the loop. <?xml version="1.0" encoding="utf-8"?> <waypoints> <onLoad> function MyFunction() local time, moreToCome, name, msg = EventMonitorCheck("MyFunctionEvent", "4,1") if time ~= nil then cprintf(cli.yel...
by BillDoorNZ
Tue Nov 15, 2011 10:55 pm
Forum: Runes of Magic
Topic: Levelling up Skills beyond 1-10
Replies: 24
Views: 4987

Re: Levelling up Skills beyond 1-10

you could just build a complete table with a format like: local skillDevTable = { [CLASS_WARRIOR] = { WARRIOR_SLASH= {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64...
by BillDoorNZ
Tue Nov 15, 2011 10:06 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

yup, sounds like your getting it sorted now :) /script SendSystemChat("sdfsfdf") just adds the text to the system chat frame locally. It all executes locally within the game client, which is why there is no event raised either. The System part of Send System[/]Chat indicates which type of ...
by BillDoorNZ
Tue Nov 15, 2011 9:18 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

also try it with something like:

Code: Select all

/script igf_events:OnEvent(nil, "CHAT_MSG_SYSTEM", "1", "2", "3", "4")
in case its getting the wrong parameter
by BillDoorNZ
Tue Nov 15, 2011 9:14 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

something is wrong with your setup if you are not getting triggered on /script igf_events:OnEvent(nil, "CHAT_MSG_SYSTEM", "test") I assume the bot is running when you do it? So your WP file is something like: <?xml version="1.0" encoding="utf-8"?> <waypoints> ...
by BillDoorNZ
Tue Nov 15, 2011 8:48 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

lol, I think he wants the mob drop data to be sent to the CHAT window IN the game CLIENT - not the MM window. He has a separate MySQL db he is using - I have no idea what is in it or if it has lots of stuff from romDB's online etc. My idea of what he wants is: 1) he sees a mob and wants to know what...
by BillDoorNZ
Tue Nov 15, 2011 8:28 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

I believe he is trying to run execute some code while still in the rom game window to display what a specific mob drops. The idea being that he has a mysql database with said mobs and what phat lootz etc they drop. In the game, he types some stuff to trigger said function which sends the results to ...
by BillDoorNZ
Tue Nov 15, 2011 8:19 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

the code I indicated:

Code: Select all

/script igf_events:OnEvent(nil, "CHAT_MSG_SYSTEM", "test")
should get picked up by your monitor (if it is monitoring for CHAT_MSG_SYSTEM). I just tested it and it works as I was expecting.
by BillDoorNZ
Tue Nov 15, 2011 7:03 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

Rock's code for the events is shown here: function igf_events:OnEvent(this, event, arg1, arg2, arg3, arg4, arg5, arg6 ) local args = { arg1, arg2, arg3, arg4, arg5, arg6 } local triggerTime = os.time() -- for each monitor for monitorName, monitorArgs in pairs(Monitors) do -- check if event matches a...
by BillDoorNZ
Tue Nov 15, 2011 6:53 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

Code: Select all

/script DEFAULT_CHAT_FRAME:AddMessage("Test");
is obviously not triggering an event :(
by BillDoorNZ
Tue Nov 15, 2011 6:14 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: General Movement Waypoints
Replies: 11
Views: 3438

Re: General Movement Waypoints

Source code is all at

Code: Select all

http://romviewer.googlecode.com/svn/trunk
by BillDoorNZ
Tue Nov 15, 2011 6:08 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

yes, that looks more like it ;) I'm not sure about argument passing tho, i image that as long as you type in a chat msg in the correct format, then you can parse the received string in the eventmonitor bit and pull it out. then execute your GetModId with it :) and yes, SystemChat only goes to the cl...
by BillDoorNZ
Tue Nov 15, 2011 5:41 pm
Forum: Runes of Magic
Topic: patch tomorrow... BOTS WILL NOT WORK!!!
Replies: 21
Views: 5266

Re: patch tomorrow... BOTS WILL NOT WORK!!!

hmm...sounds like there will be more content updates, but don't know if that will require many changes for Client.exe as there is nothing 'new' from the games point of view (other than the content which is dynamically loaded anyway). Fingers crossed there'll be little to no changes to client.exe as ...
by BillDoorNZ
Tue Nov 15, 2011 5:38 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

you cannot call your code from the game as it is being run in micromacro. Some explanation is prolly necessary here: Client.exe is the game client for playing ROM Micromacro is the botting framework that is used to run all the rombot scripts. Rombot is a collection of lua scripts that execute within...
by BillDoorNZ
Tue Nov 15, 2011 2:19 pm
Forum: Runes of Magic
Topic: Need some explanations about RoM and LUA
Replies: 45
Views: 9401

Re: Need some explanations about RoM and LUA

You can't send commands directly from the game to MM. You have to use the event monitor stuff:

http://www.solarstrike.net/wiki/index.p ... _Functions
by BillDoorNZ
Tue Nov 15, 2011 12:23 pm
Forum: Runes of Magic
Topic: patch tomorrow... BOTS WILL NOT WORK!!!
Replies: 21
Views: 5266

Re: patch tomorrow... BOTS WILL NOT WORK!!!

cause they barely changed Client.exe - they changed a couple of bytes near the end of the program - not sure if them byte changes are even code-related.