Search found 191 matches

by Giram
Fri May 27, 2011 10:29 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: useGoodie
Replies: 62
Views: 24786

Re: useGoodie

Uploaded new version. - Removed GetIdName from table cause player:hasBuff() works with ids. - Now it will search items from Arcane Transmutor and backback. Maybe could use item shop backback too but haven't tested that one. - Checked few ids once again. I haven't been able to test all foods from hou...
by Giram
Thu May 26, 2011 11:23 pm
Forum: Runes of Magic
Topic: opening more than one client at the same time
Replies: 23
Views: 5887

Re: opening more than one client at the same time

Check your task manager (ctrl + alt + del) if you need more ram or better processor. When you start all clients and see that either of those are near 100% then you know what is needed. If you need more ram then you need 64bit operating system. Also in some cases you could try removing UI by ctrl + z...
by Giram
Thu May 26, 2011 11:16 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Allmost foolproof KS run
Replies: 421
Views: 106571

Re: Allmost foolproof KS run

If i remember right Karzak Camp won't have npc that sells potions? You could do path to get potions from obsidian stronghold or somewhere. And if we need to depend on potions then maybe do logout or stop bot if we don't have potions so it wouldn't die because of that? I use this code for selling: pl...
by Giram
Thu May 26, 2011 11:06 pm
Forum: Runes of Magic
Topic: rom harvesting
Replies: 1
Views: 713

Re: rom harvesting

I don't thin materials spawn moves at all. There is ppl harvesting those so it could seem that they move. I think there was something about harvesting all. Did it had something to do with wander option but that might not be so good idea. Could get stuck and it would not be so efficient than normal w...
by Giram
Thu May 26, 2011 2:49 am
Forum: Runes of Magic
Topic: Need help on bot error
Replies: 14
Views: 2682

Re: Need help on bot error

Could the version be different on slim and full client?
by Giram
Tue May 24, 2011 2:32 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Allmost foolproof KS run
Replies: 421
Views: 106571

Re: Allmost foolproof KS run

This will heal you until your hp is more than 80% while (80 > player.HP/player.MaxHP*100) do player:cast("DRUID_RECOVER"); yrest(2300); end while (80 > player.HP/player.MaxHP*100) do player:cast("PRIEST_HEAL"); yrest(2300); end or some other healing skill if you have priest or dr...
by Giram
Mon May 23, 2011 1:36 pm
Forum: Runes of Magic
Topic: Use MM to manage loot
Replies: 4
Views: 1258

Re: Use MM to manage loot

I have been thinking that it would be nice to do somesort of item filter in rombot. That because after crash i usually lose those settings. But if i manage to get items i try to do clean restart. That way those filters stay little longer. Backupping that one file would help little but that would be ...
by Giram
Mon May 23, 2011 12:31 pm
Forum: Runes of Magic
Topic: Use MM to manage loot
Replies: 4
Views: 1258

Re: Use MM to manage loot

Lootomatic can set global rules and character specific rules. Pickup item, move mouse over bag icon on backpack (not that icon on lower left corner that opens backback), select looting option for item and press left mouse for global setting and right for character setting. I don't know what / if the...
by Giram
Sun May 22, 2011 4:16 am
Forum: Runes of Magic
Topic: opening more than one client at the same time
Replies: 23
Views: 5887

Re: opening more than one client at the same time

That's nice. It skips loader and goes straight to login screen. Not even asking windows permission to start anymore.
by Giram
Sat May 21, 2011 4:42 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Allmost foolproof KS run
Replies: 421
Views: 106571

Re: Allmost foolproof KS run

Do you have loot-o-matic or similar addon? At default loot-o-matic won't loot bosses. You need to click that addon icon or maybe there is command for it to open it's settings. There somewhere is option to loot / not loot bosses.
by Giram
Sat May 21, 2011 3:41 pm
Forum: Runes of Magic
Topic: Question about healing
Replies: 12
Views: 2192

Re: Question about healing

oh cool. so can you add 2 or 3 while's to the oncastskills section at like hp<20 or 30 or 40? And the yrest(2500) is the code for healing? yrest() is waiting function that takes milliseconds as arguments or something. yrest(2500) is just for waiting time for skill. 2.5 seconds as there might be lag...
by Giram
Sat May 21, 2011 3:09 pm
Forum: Runes of Magic
Topic: Question about healing
Replies: 12
Views: 2192

Re: Question about healing

Got another one. This one will heal you until your hp is above 50%. Hope you can tinker from these the kind of healing system you want. I wonder why i got different healing codes for each class... while (50 > player.HP/player.MaxHP*100) do player:cast("DRUID_RECOVER"); yrest(2500); end
by Giram
Sat May 21, 2011 2:33 pm
Forum: Runes of Magic
Topic: Question about healing
Replies: 12
Views: 2192

Re: Question about healing

OnSkillCast will be checked after each skill. Skills that have been assigned with priority will be cast one by one and then it might be too late for healing. This is just my theory.
by Giram
Sat May 21, 2011 11:18 am
Forum: Runes of Magic
Topic: Question about healing
Replies: 12
Views: 2192

Re: Question about healing

This has kept me alive in ks with m/d. I trimmed that little just to leave only my healing codes. <onSkillCast> if (not player:hasBuff("Blossoming Life") and (90 > player.HP/player.MaxHP*100)) then player:cast("DRUID_BLOSSOMING_LIFE"); end if (not player:hasBuff("Recover&quo...
by Giram
Sat May 21, 2011 2:05 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Allmost foolproof KS run
Replies: 421
Views: 106571

Re: Allmost foolproof KS run

This works for me:

Code: Select all

sendMacro("InviteByName('name_here');");
by Giram
Wed May 18, 2011 12:08 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: useGoodie
Replies: 62
Views: 24786

Re: useGoodie

I will gladly take suggestions to improve my works. I will upload new version later. I think ids are wrong again :( . Starting to get frustrated about that problem. Well i am checking those again. ATM i still need 5 more test but probably can't test foods so i will get those from itempreview after i...
by Giram
Wed May 18, 2011 4:25 am
Forum: Runes of Magic
Topic: Combining Autosell function UDURA and number of stats
Replies: 1
Views: 848

Re: Combining Autosell function UDURA and number of stats

I am using rock5 expertsell userfunction that will keep clean items. Durability can be set on function call(?).

http://solarstrike.net/phpBB3/viewtopic ... cde67bffd1
by Giram
Tue May 17, 2011 1:23 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 224736

Re: Rock5's Millers Ranch Scripts

Speedhack will be more likely to get banned if they find you. But i don't think there isn't much to worry if you don't sell much eggs. There are ppl that might report sellers and then they start investigating, I think.
by Giram
Mon May 16, 2011 2:11 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 224736

Re: Rock5's Millers Ranch Scripts

I once had frog but that last for 2 hours but couldn't see any difference. I could try luck potions today. Usually i get 4-5.5 eggs / hour. I am probably using 4.0 version and that one has been working well. I think i have got only one stuck hen in week or so. Can't remember when i started using that.
by Giram
Sun May 15, 2011 1:20 pm
Forum: Runes of Magic
Topic: Buffing myself
Replies: 33
Views: 7162

Re: Buffing myself

Would you like to try out this version? I removed GedIdName from table and now it will pass id number to player:hasBuff() function and that can check buffs from id. I think it was moving strings to hasBuff function and that string might need to be between apostrophes ("") to work right. I ...