Search found 54 matches

by cokebot
Wed Jul 08, 2015 11:53 am
Forum: Runes of Magic
Topic: target mob and use item with casttime
Replies: 3
Views: 1377

target mob and use item with casttime

I'm getting really frustrated here, I want to traget a mob, use an an item on it which have a casttime and then I want to fight. This is last version of many different I tried, but every time I attack the mob or dont move to it. It would be great if someone could help me. __WPL:setForcedWaypointType...
by cokebot
Mon Jun 15, 2015 4:09 am
Forum: Runes of Magic
Topic: Honor point's farm in dril ground
Replies: 67
Views: 21745

Re: Honor point's farm in dril ground

ok seems like they changed the player level you need to play survival, with a higher char the old wp still works :)
by cokebot
Wed Jun 10, 2015 2:24 pm
Forum: Runes of Magic
Topic: Honor point's farm in dril ground
Replies: 67
Views: 21745

Re: Honor point's farm in dril ground

No thats not the problem.
long time ago when i used this wp, you were moved to the drillg. npc by RoM and get the game points. Seems like they fixed something and i hope anyone knows how survival farming is still possible.
by cokebot
Tue Jun 09, 2015 8:53 am
Forum: Runes of Magic
Topic: Honor point's farm in dril ground
Replies: 67
Views: 21745

Re: Honor point's farm in dril ground

I want to use the wp for the survival game, but after the 10. round i don't get any points and don't move back to the drill ground NPC.
Anyone an idea why and how to fix this?
by cokebot
Tue Jun 02, 2015 11:25 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Kashaylan fastest Daily (~13secs)
Replies: 37
Views: 19030

Re: Kashaylan fastest Daily (~13secs)

I want to add a chatmonitor so the bot stops when the event stops, but as you can see i only copied i code i found and have no idea how to change it the right way, maybe someone can help, thx. EventMonitorStart("EoJevent", "SYSTEM_MESSAGE"); local time, moreToCome, name, msg, _en...
by cokebot
Wed Apr 08, 2015 5:10 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Teleporter Functions
Replies: 29
Views: 18639

Re: Teleporter Functions

houseLeave(15)
in to another zone doesn't work for me. Is that fixed by RoM or do I need another addon or something?
by cokebot
Fri Feb 20, 2015 7:16 pm
Forum: Runes of Magic
Topic: DeleteQuest(ID)
Replies: 1
Views: 1008

DeleteQuest(ID)

this function is not deleting by ID, but deletes the last quest in the questbook.
Any idea why, the ID I want to delete is the same i accept before and that works fine.
by cokebot
Fri Oct 24, 2014 10:07 am
Forum: Runes of Magic
Topic: Error
Replies: 5
Views: 1391

Re: Error

I want to use this topic for my error, too.
It appeared yesterday and apears alle the time in the waypoint menu, when the bot runs and even when it don't.
I hope someone can help me here.
by cokebot
Wed Oct 15, 2014 8:39 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ultra Model files
Replies: 157
Views: 56374

Re: Rock5's Ultra Model files

Can some one make/send me the file which removes the canons in the Treasure Trove?
It will attack me anyway I think, but I won't get stuck at it and that is all i want.
Thank you very much.
by cokebot
Sat Sep 27, 2014 7:04 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ultra Model files
Replies: 157
Views: 56374

Re: Rock5's Ultra Model files

I removed the folder "charackter", because i want to see them, but now the folder "skill" causes crashes, any idea why and how to fix it? i want to see the charackters but i don't want to see skill effects.Thanks a lot.
by cokebot
Mon Sep 22, 2014 3:27 am
Forum: Runes of Magic
Topic: How to call a function at every waypoint
Replies: 2
Views: 1329

Re: How to call a function at every waypoint

Thy I didn't know the replace feature. Worked perfectly
by cokebot
Sun Sep 21, 2014 5:53 pm
Forum: Runes of Magic
Topic: How to call a function at every waypoint
Replies: 2
Views: 1329

How to call a function at every waypoint

Hi my question is, is it possible to call a function at every waypoint without copying it to all of them and without useing <onSkillCast> and so on.
by cokebot
Fri Aug 29, 2014 7:38 am
Forum: Runes of Magic
Topic: PartyHeal add buff
Replies: 6
Views: 1741

Re: PartyHeal add buff

dps/healer party is just what I need it for and now it works perfectly,
ty
by cokebot
Fri Aug 29, 2014 6:13 am
Forum: Runes of Magic
Topic: PartyHeal add buff
Replies: 6
Views: 1741

Re: PartyHeal add buff

sry skill.lua wasn't the place where i added it. I just did what you want to do, I also tested target="Party", but without any effect. Only the druid and one player can have the buff, if you buff an other player the first players buff disappears. if the druid cast the buff on other players...
by cokebot
Fri Aug 29, 2014 4:05 am
Forum: Runes of Magic
Topic: PartyHeal add buff
Replies: 6
Views: 1741

PartyHeal add buff

Hi, I want to to use the partyheal with a druid/warden which should buff my dps char with "WARDEN_BRIAR_SHIELD".
But I didn't get it work i already added the skill in the profile and skill.lua in <!-- Druid/Warden -->.
Thx for your help
by cokebot
Mon Jan 27, 2014 4:26 am
Forum: Runes of Magic
Topic: How to: using waypoint files (Examples: DQ running, multi )
Replies: 108
Views: 124826

Re: How to: using waypoint files (Examples: DQ running, mul

wow that was fast :D
Thank you both
by the way, great work
by cokebot
Mon Jan 27, 2014 4:17 am
Forum: Runes of Magic
Topic: How to: using waypoint files (Examples: DQ running, multi )
Replies: 108
Views: 124826

Re: How to: using waypoint files (Examples: DQ running, mul

is it possible to reload the actual waypoint file not knowing which it is, or to check which waypoint file is loaded.
like a reset when get stuck.
I'm wondering if there is an universally command that i can use in my profile for every waypoint.
by cokebot
Thu Jan 02, 2014 10:09 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: BlubBlab's Lyliya
Replies: 62
Views: 28702

Re: BlubBlab's Lyliya

Great Waypoint, thank you.

Is it possible to stop the Waypoint after 6-7 rounds to get the transparent pearls?
by cokebot
Tue Oct 08, 2013 4:43 am
Forum: Runes of Magic
Topic: Ignore some whispers during monitoring
Replies: 8
Views: 2350

Re: Ignore some whispers during monitoring

Same problem here.
Image
by cokebot
Sun Jul 21, 2013 11:44 am
Forum: Runes of Magic
Topic: Disappering mobs
Replies: 19
Views: 4720

Disappering mobs

Hi, is there any way to handle with disappering mobs, like in the goblin mine.
I mean mobs how don't die and drop loot, but disappear slowly when they are dead.
The problem is, when they disappier the bot still want to kill them till it clears the target, that takes a lot of time.