Search found 579 matches

by jduartedj
Thu Jan 20, 2011 9:26 pm
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7254

Re: comparing stats of items

I guess I could run some tests, but it still think it is possible.
by jduartedj
Thu Jan 20, 2011 7:00 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: optimizing golden eggs profit
Replies: 161
Views: 50025

Re: optimizing golden eggs profit

Nice, contribution is always welcome!
You're welcome to post it to the repository, under Other Files. And even create a topic for your own.
by jduartedj
Thu Jan 20, 2011 3:55 pm
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7254

Re: comparing stats of items

try wiping table t:

Code: Select all

t = {}
... who knows...
by jduartedj
Thu Jan 20, 2011 3:53 pm
Forum: RoM Bot revision notes
Topic: Rev 561 Changelog
Replies: 13
Views: 4269

Re: Rev 561 Changelog

is checkEggs() still compatible at all? or must you use forcibly checkEggPets() Also Pet.TP stands for Training points or Talent Points? Because Talent points does have a Max indicated, so I don't think it has a MaxTP! if it is training pointsthen it does have a Max. Anyway a suggestion would be a s...
by jduartedj
Thu Jan 20, 2011 11:06 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: tracking player name // time // WP // level and now gold
Replies: 37
Views: 12739

Re: tracking player name // time // WP // level

Or just anything you pass in the second arg!
by jduartedj
Thu Jan 20, 2011 11:02 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14688

Re: UseFood + useHousemaidPotions = useGoodie !!!

or I'll just use

Code: Select all

while player.Casting ... 
instead ... maybe with a player:update before and 1 inside the loop....
by jduartedj
Thu Jan 20, 2011 10:59 am
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7254

Re: comparing stats of items

ok nice!
by jduartedj
Thu Jan 20, 2011 10:57 am
Forum: Runes of Magic
Topic: Feedback on store class idea
Replies: 4
Views: 2352

Re: Feedback on store class idea

I love the idea. Idk if it exists but a buy-item-by-name option would be swell!
by jduartedj
Thu Jan 20, 2011 10:10 am
Forum: Runes of Magic
Topic: wrong value for item id.
Replies: 6
Views: 2239

Re: wrong value for item id.

I've always ignored those messages :P
by jduartedj
Thu Jan 20, 2011 10:03 am
Forum: Runes of Magic
Topic: Please call them 'userfunctions'.
Replies: 13
Views: 2961

Re: Please call them 'userfunctions'.

Whatever, use both if you will! Some people are just lazy like me and prefer to type uf_ instead even if it is only once! xD
by jduartedj
Thu Jan 20, 2011 10:00 am
Forum: Runes of Magic
Topic: New EggPet class.
Replies: 204
Views: 45462

Re: New EggPet class.

LOL true as I has figured out it was my BAD! It does sell!
by jduartedj
Thu Jan 20, 2011 8:54 am
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7254

Re: comparing stats of items

:O

ofc I saw that but never thought of that xD
it was commented out never knew why.
by jduartedj
Wed Jan 19, 2011 6:45 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14688

Re: UseFood + useHousemaidPotions = useGoodie !!!

For best support I also suggest adding a third and also optional argument

Code: Select all

 useGoodie(item,buff,castTime) 
so for mounts f/e you can manually indicate the castTime! ofc for people who only want housemaids they can still use just

Code: Select all

useGoodie("speed")
f/e
by jduartedj
Wed Jan 19, 2011 6:41 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14688

Re: UseFood + useHousemaidPotions = useGoodie !!!

I should have given examples. The idea is to support ANY item that as a buff, but housemaid items are tabled so you only need the short name! So useGoodie("speed") is good enough but if you want to use another item you can use useGoodie("item") if the item has the same buffname a...
by jduartedj
Wed Jan 19, 2011 6:29 pm
Forum: Runes of Magic
Topic: Addresses.lua problem
Replies: 1
Views: 893

Re: Addresses.lua problem

try revert!
by jduartedj
Wed Jan 19, 2011 6:27 pm
Forum: Runes of Magic
Topic: How to know the installed user functions?
Replies: 2
Views: 934

Re: How to know the installed user functions?

will further test it!
by jduartedj
Wed Jan 19, 2011 6:25 pm
Forum: Runes of Magic
Topic: New EggPet class.
Replies: 204
Views: 45462

Re: New EggPet class.

true... if you use the addon.
by jduartedj
Wed Jan 19, 2011 6:23 pm
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7254

Re: comparing stats of items

It was suppose to print anything with "I" "V" or "X" in the name. easiest way I found....
by jduartedj
Wed Jan 19, 2011 6:21 pm
Forum: Runes of Magic
Topic: Please call them 'userfunctions'.
Replies: 13
Views: 2961

Re: Please call them 'userfunctions'.

Administrator wrote:
rock5 wrote:But what do you intend to change it to?
Doesn't mater to me, as long as it's something many people can agree upon.
I'd say "uf_somename".
by jduartedj
Wed Jan 19, 2011 8:40 am
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7254

Re: comparing stats of items

I think you should compare Levels (and colors/rarity), then Dura, then Stats. until lvl 45 then Stats might be more meaningful than Levels so Dura,Stats, Level(and colors/rarity).