Search found 32 matches
- Fri Oct 03, 2014 4:25 am
- Forum: Runes of Magic
- Topic: AutoBuf
- Replies: 34
- Views: 10613
Re: AutoBuf
What addon? How is it being triggered? It's custom made. if CastingBarFrame:IsVisible() then return else for i=1,50 do if UnitBuff("player",i)=="Chain Drive" then if UnitHealth("player")/UnitMaxHealth("player")<=.30 then CastSpellByName("Urgent Heal"...
- Tue Sep 30, 2014 2:54 pm
- Forum: Runes of Magic
- Topic: AutoBuf
- Replies: 34
- Views: 10613
Re: AutoBuf
CastSpellByName("Urgent Heal") break
works fine in addons where i have that as a line.
works fine in addons where i have that as a line.
- Tue Aug 12, 2014 3:36 am
- Forum: Runes of Magic
- Topic: Is there a way to remove (or change) ambient lighting?
- Replies: 6
- Views: 2341
Re: Is there a way to remove (or change) ambient lighting?
its okay thanks ^_^
- Mon Aug 11, 2014 8:58 pm
- Forum: Runes of Magic
- Topic: "NPC TARGET" in a macro
- Replies: 4
- Views: 2675
Re: "NPC TARGET" in a macro
/run for i=1,15 do local x=UnitName("target") if not (x == "") then TargetNearestFriend() else break end end
Put name of NPC in the "".
Put name of NPC in the "".
- Sun Aug 10, 2014 7:31 pm
- Forum: Runes of Magic
- Topic: Is there a way to remove (or change) ambient lighting?
- Replies: 6
- Views: 2341
Re: Is there a way to remove (or change) ambient lighting?
Just tried this with each one and did not remove it. Also tried every other fdb in there. When you login, you can notice a slight orange hue existed at the char screen. I used that as my reference. I'm assuming the login is different than actual zones. Still makes me feel like it wouldn't work for i...
- Sun Aug 10, 2014 4:30 pm
- Forum: Runes of Magic
- Topic: Useful AddOns
- Replies: 96
- Views: 128659
Re: Useful AddOns
UIZero caused my actionbars to show up messed up. It usually looks just like it did with UIZero after a bad crash or something (when UI resets).
- Sun Aug 10, 2014 3:43 pm
- Forum: Runes of Magic
- Topic: Is there a way to remove (or change) ambient lighting?
- Replies: 6
- Views: 2341
Is there a way to remove (or change) ambient lighting?
There is a standard look to everything, but there are some zones (like the level 72 ones) that are all orange in some parts. Is there a way to remove it, or change it? Just taking a few screenshots of mobs but they are ruined by the "mood lighting".
Maybe something in the model folder?
Maybe something in the model folder?
- Wed Jul 23, 2014 1:55 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Jungle Of Hortek Daily
- Replies: 5
- Views: 4044
Re: Jungle Of Hortek Daily
Could also make it open a passageway portal and do it easily. Porting is almost instant once you have done it a few times.
Thank you!
Thank you!
- Sat Jul 05, 2014 8:26 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Wailing Fjord Daily/Public Mad Bull
- Replies: 59
- Views: 20094
Re: Wailing Fjord Daily/Public Mad Bull
Same issue.
Changed to incomplete.
Changed to incomplete.
- Sat Jul 05, 2014 1:04 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Wailing Fjord Daily/Public Mad Bull
- Replies: 59
- Views: 20094
Re: Wailing Fjord Daily/Public Mad Bull
Did it have the quest? Yes. Thought I had done that. Looks like you haven't yet. I ask some questions which you still haven't answered. 1. Do you have the latest questlog userfunction installed? Yes. 2. Which quest are you trying to accept, the daily or the event? (That's from the questtype option ...
- Sat Jul 05, 2014 12:00 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Wailing Fjord Daily/Public Mad Bull
- Replies: 59
- Views: 20094
Re: Wailing Fjord Daily/Public Mad Bull
Thought I had done that. function getquest() quest = questlog:haveQuest(426557, questtype) -- Wanted: "Guargo the Mad Bull" if quest == false then repeat player:target_Object(122806) -- Port Bulletin Board yrest(100) AcceptQuestByName(426557) yrest(200) until getQuestStatus(GetIdName(42655...
- Fri Jul 04, 2014 10:25 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Wailing Fjord Daily/Public Mad Bull
- Replies: 59
- Views: 20094
Re: Wailing Fjord Daily/Public Mad Bull
Still nothing for me.
Updated also
Updated also
- Sat Jun 21, 2014 2:11 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Wailing Fjord Daily/Public Mad Bull
- Replies: 59
- Views: 20094
Re: Wailing Fjord Daily/Public Mad Bull
function getquest() quest = questlog:haveQuest(GetIdName(426557), questtype) -- Wanted: "Guargo the Mad Bull" if quest == false then repeat player:target_Object(122806) -- Port Bulletin Board yrest(100) AcceptQuestByName(GetIdName(426557),questtype) yrest(200) until questlog:haveQuest(Get...
- Wed Jun 18, 2014 3:44 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Drill Ground: Destiny
- Replies: 11
- Views: 4727
Re: Drill Ground: Destiny
Requirements: Rock5's Teleport Userfunction - http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=2721 Rock5's GotoGuild Userfunction - http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=5126 Rock5's travelTo Userfunction - http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=4...
- Sun Jun 15, 2014 4:59 pm
- Forum: Runes of Magic
- Topic: Extreme low fps 1st BOSS Grotto HM
- Replies: 14
- Views: 5110
Re: Extreme low fps 1st BOSS Grotto HM
Okay 2.4 was Metin2^^ I extracted the dll from Omerta city of gangsters but I don't own the game any more. They used it http://metin2dev.org/board/topic/837-update-granny-24-to-29/ but I can't find the source of there files. https://www.dropbox.com/s/y2sluk5tipl3bki/metin2dev.7z password is metin2d...
- Sun Jun 15, 2014 1:38 am
- Forum: RoM general
- Topic: Set skill Cooldown
- Replies: 3
- Views: 1992
Re: Set skill Cooldown
I do not know a way to make it work without at last ONE skill being on the bar.
/run if GetActionUsable(X) then UseAction(X); else CastSpellByName("Phantom Stab") end;
X = which slot kanches' is in.
Both need to be equipped on iss wheel at all times.
/run if GetActionUsable(X) then UseAction(X); else CastSpellByName("Phantom Stab") end;
X = which slot kanches' is in.
Both need to be equipped on iss wheel at all times.
- Thu Mar 20, 2014 8:41 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Tina 'Black Bar' event
- Replies: 7
- Views: 3158
Re: Tina 'Black Bar' event
if only i wasn't so ignorant and i could help out more than just ask. At waypoint 12, i talk to the teleporter from central varanas and she ports me to the bridge, and it just sticks there. Last message to show up is We successfully target NPC Noreve and try to open the dialog window. It was already...
- Thu Mar 20, 2014 2:24 am
- Forum: Runes of Magic
- Topic: syntax error in bot
- Replies: 34
- Views: 8695
Re: syntax error in bot
alright so i did that, and i got the updated version (i was at 7, latest is 10) and now: pawn.lua:757: attempt to index local 'self' (a number value) rombot version 3.29, revision 772 game version 6.0.7.2691 function CPawn:getTarget() self:updateTargetPtr(); if( self.TargetPtr ) then return CPawn(se...
- Thu Mar 20, 2014 1:35 am
- Forum: Runes of Magic
- Topic: syntax error in bot
- Replies: 34
- Views: 8695
Re: syntax error in bot
i reverted, nothing fixed.
also reinstalled the whole rombot entirely from scratch, but same issue.
doing a rom\update.lua causes it to actually start, but leaves me with
/classes/pawn.lua:780: attempt to index local 'self' (a number value)
also reinstalled the whole rombot entirely from scratch, but same issue.
doing a rom\update.lua causes it to actually start, but leaves me with
/classes/pawn.lua:780: attempt to index local 'self' (a number value)
- Wed Mar 19, 2014 11:42 pm
- Forum: Runes of Magic
- Topic: syntax error in bot
- Replies: 34
- Views: 8695
Re: syntax error in bot
us
version 6.0.7.2691.en
latest patch was today for the anniversary.
micromacro vs 1.04.163
rombot revision 772
version 6.0.7.2691.en
latest patch was today for the anniversary.
micromacro vs 1.04.163
rombot revision 772