Search found 16 matches
- Sat Dec 01, 2012 11:43 am
- Forum: Runes of Magic
- Topic: looking for check character name function
- Replies: 2
- Views: 974
- Sat Dec 01, 2012 6:14 am
- Forum: Runes of Magic
- Topic: looking for check character name function
- Replies: 2
- Views: 974
looking for check character name function
Hello
I'm looking for a fuction to to call options depending on character name.
Something like:
could someone give me some advice
thanks
I'm looking for a fuction to to call options depending on character name.
Something like:
Code: Select all
if charactername ("lolypop");
then loadPaths ("lolygoshop");
else loadPaths ("farmmem")
end
thanks
- Thu Nov 22, 2012 8:24 am
- Forum: Runes of Magic
- Topic: Drill Ground BUG
- Replies: 99
- Views: 26613
Re: Drill Ground BUG
Hi all, OMG i normaly look every day on this forum and I have been away for 15 days and when I come back I see this !! It's just crazy XD And now it's too late to learn how it works, thanks to Lisa. You did a very good job, I'll tryed with google and yahoo to get the cache of the forum but you where...
- Thu Jul 19, 2012 10:40 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Re: Mini games for rerolls all in one
Yeah that was the problem.
Thanks Rock.
Thanks Rock.
- Thu Jul 19, 2012 8:20 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Re: Mini games for rerolls all in one
Hi I changed some things: to be sure It works for everyone I chosed to use snoop from stascilia instead of the teleport skill. I have some probs "again" :s Sans titre.png <!-- # 40 --><waypoint x="-38687" z="1415" y="-1"> player:target_NPC("Snoop"); ...
- Sat Jul 14, 2012 7:44 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Re: Mini games for rerolls all in one
Hello, I need help again XD The bot says I have a syntax error in this part of my script. But I dont find it. Like I sayd before I'm kinda noob, so sory for my dumb questions. <?xml version="1.0" encoding="utf-8"?><waypoints type="RUN"> <onload> __WPL:setWaypointIndex(1...
- Sat Jul 14, 2012 4:53 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
- Fri Jul 13, 2012 6:53 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Re: Mini games for rerolls all in one
I Need some help please to use the "teleport to heffner" skill in the waypoint file, I have to use the name or ID because the place in the skill book is not the same on ewery character. I remember to have seen once something about "useskillbyname" but I dont find it anymore.
- Tue Jul 10, 2012 4:45 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Re: Mini games for rerolls all in one
For now i did just the easy things. To have this working fine for all with no problems we have to make a lot of changes: NPC names and quest names have to to be changed for ID's. All waypoint files have to be in the same folder "waypoints/allinone/...". They have to be an option file where...
- Tue Jul 10, 2012 4:20 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Re: Mini games for rerolls all in one
Sorry guys I am realy busy IRL, so I dident work on this since days. THIS IS ON DEVELOPEMENT They are still a lot of changes to make. I just share it for those who wants to help, they will be no support until its finished and posted in : " Userfunctions, waypoint scripts, etc." So what I a...
- Fri Jun 22, 2012 3:15 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Re: Mini games for rerolls all in one
thanks works fine !
now I'm working on part 6 and 7
now I'm working on part 6 and 7
- Thu Jun 21, 2012 6:05 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
little help needed
Hi again, I have some probs with my waypoint for the part 5 the : local dqCount, dqPerDay = RoMScript("Daily_count()"); if dqCount == 10 then __WPL:setWaypointIndex(__WPL:findWaypointTag("two")); seems to be not working, when the bot have made the 10 Daylies it get stuck at valid...
- Thu Jun 21, 2012 5:55 am
- Forum: Runes of Magic
- Topic: Mini games for rerolls all in one
- Replies: 22
- Views: 10447
Mini games for rerolls all in one
Hello, I am working on making all mini games + the daylies with level 50 rerolls. The idea is : 1/The bot start a varanas central place and make the malentina mini games with the scrips posted here: 2/ malentina survival game (rock 5) http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=3134&a...
- Fri Mar 02, 2012 8:18 am
- Forum: Runes of Magic
- Topic: Addon or userfuction ??!!??
- Replies: 13
- Views: 3606
Re: Addon or userfuction ??!!??
->[Golbez] did you try without this: <onLoad> include("userfunctions/userfunction_countmobs.lua",true) </onLoad> all userfunctions i use dont need to be inclued in <onLoad>. and second thing, I think your sintax might be wrong: <onSkillCast><![CDATA[ -- Additional Lua code to execute when ...
- Mon Feb 27, 2012 7:04 pm
- Forum: Runes of Magic
- Topic: Addon or userfuction ??!!??
- Replies: 13
- Views: 3606
Re: Addon or userfuction ??!!??
Thx Rock... I want now to hurry my mage bot to be hight enouth try this XD Betwen the moment i wrote on the forum an I came back read your post, i found some infos so i tryed this: <onSkillCast><![CDATA[ local target = player:getTarget(); if( 30 > player.HP/player.MaxHP*100 ) then player:cast("...
- Mon Feb 27, 2012 7:00 am
- Forum: Runes of Magic
- Topic: Addon or userfuction ??!!??
- Replies: 13
- Views: 3606
Addon or userfuction ??!!??
Hello eweryone, First of all: TANK U SO MUTCH FOR YOUR WONDERFULL JOB !!! I was using your bot, some years ago with help of rompros comunity... but they are all gone and the site have ben hacked. So having start to play again since two months i found your forum and i can just say WOW, i just love : ...