Search found 10 matches
- Sun Feb 12, 2012 10:56 am
- Forum: Runes of Magic
- Topic: Pathing in Miller's Ranch - sticking abounds
- Replies: 34
- Views: 8830
Re: Pathing in Miller's Ranch - sticking abounds
This used to happen to me a lot, even when I only had 2 clients running. It would teleport to the henhouse and try to get the eggs, basically say all eggs are stuck (even when there was still 1 empty spot) and teleport to the waypoint a little bit in front of the henhouse and sleep there. Then I wou...
- Sun Feb 05, 2012 10:33 am
- Forum: Runes of Magic
- Topic: droping items based on gold worth
- Replies: 54
- Views: 13750
Re: droping items based on gold worth
Wow, hope I can get up there soon once my bot is leveled! Anyways, Lisa, that works, but after a little while (not sure how long) it stops running CleanBag() after reaching each waypoint, so my bag ends up filling up. I have seen it work though, so I know it will work if I can get it to preform the ...
- Sun Feb 05, 2012 2:47 am
- Forum: Runes of Magic
- Topic: droping items based on gold worth
- Replies: 54
- Views: 13750
Re: droping items based on gold worth
It seems that did the trick, thanks
- Sat Feb 04, 2012 11:22 pm
- Forum: Runes of Magic
- Topic: droping items based on gold worth
- Replies: 54
- Views: 13750
Re: droping items based on gold worth
For your CleanBagKS() function Lisa, I changed it to this: <onLoad> function CleanBag() for i, item in pairs(inventory.BagSlot) do if item:isType("Equipment Enhancement") then item:delete() end if ( item:isType("Weapons") or item:isType("Armor") ) and item.Name != "...
- Tue Jan 31, 2012 10:22 am
- Forum: Runes of Magic
- Topic: Useful AddOns
- Replies: 96
- Views: 129045
Re: Useful AddOns
Does lootfilter still work? I thought it was abandoned in March '09...
- Mon Jan 30, 2012 2:17 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 224676
Re: Rock5's Millers Ranch Scripts
No, I had that selected. It seemed that once I installed the teleport userfunction and turned that on in the MRC_optimized waypoints, it started working. o.O weird, but I am just glad it works
- Sun Jan 29, 2012 9:26 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 224676
Re: Rock5's Millers Ranch Scripts
Yes I did, i fooled around with it...thank you for those. Still it doesnt harvest though, and yes, the window is active.
- Sun Jan 29, 2012 12:20 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 224676
Re: Rock5's Millers Ranch Scripts
I can't seem to get it to harvest. It is running the path fine, teleporting fine, and detecting feedbags and chickens fine, but it just keeps saying "Feedback/Ranch Hen founnd. Will attempt to harvest now." Or something like that. But it doesn't actually harvest it! Why is this, and how ca...
- Sun Jan 29, 2012 10:13 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Error in bot - Addresses value is nil
- Replies: 3
- Views: 1644
Re: Error in bot - Addresses value is nil
I just did all of that, except the revert thing, I cant find that... Still doesn't work though, maybe I need to do the revert but I am not sure where that is.
- Sun Jan 29, 2012 9:44 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Error in bot - Addresses value is nil
- Replies: 3
- Views: 1644
Error in bot - Addresses value is nil
Also, it says the game may be changed or altered, and it has to be updated. Obviously, I cant update anything, because I get the above error. Any help, please? By the way, I am not just coming on here to ask an easy question. I did check the wiki before I posted this, as well as the youtube video fo...