Search found 34 matches

by Suffering
Sat Aug 29, 2009 10:54 am
Forum: Runes of Magic
Topic: Bot Isn't Looting.
Replies: 4
Views: 1163

Re: Bot Isn't Looting.

I'm using the ATTACK skill under my General tab.Theres only one skill.

I also used a macro /cast Attack.It doesn't work.
by Suffering
Sat Aug 29, 2009 1:20 am
Forum: Runes of Magic
Topic: Bot Isn't Looting.
Replies: 4
Views: 1163

Bot Isn't Looting.

The bot isn't looting.I followed everything on the thread for when your bot isn't looting but none of them worked.The bot said: We didn't move to the loot?! Please be sure you set your in-game standard attack key to hotkey 0. The Attack is on the action bar 0.But I tested it myself,and hovered my mo...
by Suffering
Sat Aug 22, 2009 2:06 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

Nope,got mine to work.Thanks for all your help,i'll post if I have any more problems.
by Suffering
Fri Aug 21, 2009 8:20 pm
Forum: Runes of Magic
Topic: Questions on Banning
Replies: 18
Views: 4332

Re: Questions on Banning

i really dont think they care about botters in this game. I have seen the same people in the same spots for days/weeks at a time and they are not even banned. Frogster is more worried about keeping the game alive and earning money than really catching botters. They only seem to get mad when you try...
by Suffering
Fri Aug 21, 2009 8:18 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

I already said it wasn't saying that now.
I'm using Vista,but older versions of the bot worked on here.
by Suffering
Thu Aug 20, 2009 8:15 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

Sigh,i'v been working on this bot forever trying to get it to work with no errors.Guess i'll have to wait for administrator to help me.No,i have nothing that would prevent the use of my mouse,like i said,the older versions worked fine with no errors,only the memory error every hour or so while i was...
by Suffering
Thu Aug 20, 2009 8:11 pm
Forum: Runes of Magic
Topic: help? :D
Replies: 5
Views: 1373

Re: help? :D

no problem :D
by Suffering
Thu Aug 20, 2009 8:08 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

Okay,i got it to work,but the problem isn't fixed.It runs to your waypoints and doesn't use the mouse to search.
by Suffering
Thu Aug 20, 2009 8:04 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

My mouse is not moving,no scan,i posted my waypoint's XML file up there I don't have any more idea about the reason. You could just copie the attached file to your waypoints folder and start the bot with rom/bot.lua path:h1_Pionierdorf_Gather or romdev/bot.lua profile:default path:h1_Pionierdorf_Ga...
by Suffering
Thu Aug 20, 2009 7:34 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

[/code]You could play around with the yrest value. No dice,I think it has to do with something about it not being enabled. There is nothing to enable. Only the player:harvest(); within the waypoints. Amd your move is not moving? No scan? And you are surely using your harvesting waypoint path with t...
by Suffering
Thu Aug 20, 2009 7:30 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

Though when i do put it at 100,or even 1000,it stands there as if the mouse were scanning.But it isn't moving.Any more ideas?
by Suffering
Thu Aug 20, 2009 7:28 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

No,i only got that left corner -32000 -3200 0x0 when i get errors.When the bot works it says: RoM windows size is 1270x946, uppder left corner at 4,23 Ok. Then I don't have any glue. I'm just now harversing without any problems. The bot is scaning and harvesting. Perhaps your settings are to fast??...
by Suffering
Thu Aug 20, 2009 7:23 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

It just stands there for half a second like it just scanned very fast,then it goes to the next one.my mouse doesn't move an inch.And if i hover my mouse over a harvest node,it just stands there like a retard staring at titties for the first time. I was already before wondering about your RoM window...
by Suffering
Thu Aug 20, 2009 7:11 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

It just stands there for half a second like it just scanned very fast,then it goes to the next one.my mouse doesn't move an inch.And if i hover my mouse over a harvest node,it just stands there like a retard staring at titties for the first time.
by Suffering
Thu Aug 20, 2009 7:10 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

d003232 wrote:
Suffering wrote:Yet another problem.My bot doesn't search for anything at its harvest points.Heres my harvest xml file
Due to technical reasons, for harversting, your RoM window has to be in the foreground.
It is in my foreground and i'v already figured this out.I'v been using this bot for a week or two so far.
by Suffering
Thu Aug 20, 2009 7:07 pm
Forum: Runes of Magic
Topic: help? :D
Replies: 5
Views: 1373

Re: help? :D

uhhh,no at the very top you can save yourself some time at the top where it says <waypoints>,change it to <waypoints type="TRAVEL">

This will save you alot of time,and it will make every waypoint in your file TRAVEL (attack only if attacked.),Unless you tell it so.
by Suffering
Thu Aug 20, 2009 7:01 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

bindings txt: i have no bindings.txt in my RoM folder. And i actually had my Q button unbinded so i could use this as my ventrilo talk button.would this interfere with the bot? The bindings.txt is in your 'My Documents/Runes of Magic' folder. And you suppress evidence material ! :-) There must be s...
by Suffering
Thu Aug 20, 2009 6:55 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

Yet another problem.My bot doesn't search for anything at its harvest points.Heres my harvest xml file <waypoints type="TRAVEL"> <!-- # 1 --><waypoint x="-1223" z="-5392">player:harvest();</waypoint> <!-- # 2 --><waypoint x="-1247" z="-5303">player:h...
by Suffering
Thu Aug 20, 2009 6:46 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

Got it working.Thanks for all your help,i'll post back here if i have any further problems.i'll inform you if i have that memory error after an hour of botting too.
by Suffering
Thu Aug 20, 2009 6:43 pm
Forum: Runes of Magic
Topic: Bad argument #1 to getkeyname
Replies: 50
Views: 8358

Re: Bad argument #1 to getkeyname

blah blah, RoM windows size is 0x0 upper left corner -32000,-32000 loaded waypoint path bigharvest.xml loaded return path bighavest.xml we use the normal waypoint path bigharvest.xml now. moving to waypoint #63,<COORDINATES> blahbalh/classes/player.lua:<insert the error here> Settings.xml: <settings...