Search found 493 matches

by kuripot
Wed Dec 04, 2013 2:56 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Crash Window Killer
Replies: 7
Views: 3478

Re: Crash Window Killer

where do i put a file??
by kuripot
Tue Dec 03, 2013 11:41 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244765

Re: Rock5's Mail Mods

UMM_TakeMail() Takes all mail. Note: if there is more than 30 it will only get the first 30 unless you reopen the mailbox. will take all mail.. how about taking mail in how many space available in bag example.. my backpack has 5 space left// i want to take 5 mail only.. because when my backpack onl...
by kuripot
Tue Dec 03, 2013 10:37 pm
Forum: RoM general
Topic: Do it yourself combat engine ( DIYCE ) addon little help
Replies: 14
Views: 13978

Re: Do it yourself combat engine ( DIYCE ) addon little help

i dunno how to use the Diyce.. how can i add skill... how to execute ingame.. can anyone tell me how?? im using myScript addon from my other friend and can use this by creating macro command then spam the macro.. the role of myScript addon is to arrange to skill by sequence. but every skill executed...
by kuripot
Mon Dec 02, 2013 7:48 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Crash Window Killer
Replies: 7
Views: 3478

Re: Crash Window Killer

can you explain this?? it will automatic relog and start bot when you crashed??
by kuripot
Sat Nov 30, 2013 8:14 am
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

Re: targetting aggresive

this i want to do

Code: Select all

		local target = player:getTarget()
		local _tb = false
		local mobs = player:findEnemy()
		if mobs then
i will try this soon
by kuripot
Sat Nov 30, 2013 7:52 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244765

Re: Rock5's Mail Mods

yeah i need to re start client.... i know before you working restarting client command..but i cant remember what thread it is
by kuripot
Sat Nov 30, 2013 7:11 am
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

Re: targetting aggresive

this what im looking for

Code: Select all

TargetNearestEnemy()
but i dont know how to use


how can i apply on this code

Code: Select all

      local target = player:getTarget()
      local _tb = false
      local spawnboss = player:findNearestNameOrId(106770)
      if spawnboss then
         player:target(spawnboss)
by kuripot
Sat Nov 30, 2013 6:57 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 244765

Re: Rock5's Mail Mods

when my character failed to send he relog but when try to resend again this error appear ingame.. so my character keep relogging
by kuripot
Fri Nov 29, 2013 7:19 am
Forum: Runes of Magic
Topic: How to create a function for a elite skill
Replies: 24
Views: 7537

Re: How to create a function for a elite skill

<?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> function elitemage() local Boss = player:findNearestNameOrId(105617) or player:findNearestNameOrId(012345) -- replace the ID of boss you want to bully if Boss and 250 > distance(Boss, player) then bossbuff() player:cast(...
by kuripot
Wed Nov 27, 2013 3:59 pm
Forum: Runes of Magic
Topic: How to create a function for a elite skill
Replies: 24
Views: 7537

Re: How to create a function for a elite skill

i use this in grafu if player:findNearestNameOrId(105617) then local Cayus = player:findNearestNameOrId(105617) bossbuff() player:cast("MAGE_EARTH_MARKING") player:cast("MAGE_INTENSIFICATION") player:cast("MAGE_ELEMENTAL_CATALYSIS") fly() __WPL:setForcedWaypointType(&qu...
by kuripot
Wed Nov 27, 2013 8:02 am
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

Re: targetting aggresive

this wp im using is for specific name.. and dont target anything rather than the name or id i specify in wp. <?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> startGMDetect() changeProfileOption("EGGPET_ENABLE_ASSIST", "false") changeProfileSkill(&quo...
by kuripot
Wed Nov 27, 2013 7:08 am
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

Re: targetting aggresive

this what i mean to say

Code: Select all

player:findNearestNameOrId(107772)
this is for specific Name or ID
i want to find nearestaggressive mobs
by kuripot
Wed Nov 27, 2013 6:49 am
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

Re: targetting aggresive

one more thing...how can i scan the nearest aggresive mobs?? because in your code will only effect if i have a target.. what if i dont have yet a target and i want to find nearest aggressive mobs to target
by kuripot
Tue Nov 26, 2013 3:57 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Drillground: I want to Survive
Replies: 22
Views: 13042

Re: Drillground: I want to Survive

i always got stuck in NPC when i below the ground same as grafu... itry to apply this in drill ground but i fail function bug() player:update() if 755 > player.Y then rightheight = 758 dir = 3.14 repeat if dir == 0 then dir = 3.14 else dir = 0 end teleport(nil,nil,rightheight) yrest(700) player:face...
by kuripot
Tue Nov 26, 2013 1:10 am
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

Re: targetting aggresive

ows.. sorry i link wrong.. <?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> startGMDetect() changeProfileOption("EGGPET_ENABLE_ASSIST", "false") changeProfileSkill("SCOUT_AUTOSHOT", "AutoUse", true); changeProfileOption("AUTO...
by kuripot
Tue Nov 26, 2013 12:00 am
Forum: Runes of Magic
Topic: "There is an obstacle between you and your target"
Replies: 8
Views: 2904

Re: "There is an obstacle between you and your target"

did you try this??

Code: Select all

		<option name="MAX_FIGHT_TIME"     	value="20" />	<!-- Max time without damage before break -->
by kuripot
Mon Nov 25, 2013 11:53 pm
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

Re: targetting aggresive

even not a waypoint?? it is only the onload?? like this?? even no aggro detected? <?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> startGMDetect() changeProfileOption("EGGPET_ENABLE_ASSIST", "false") changeProfileSkill("SCOUT_AUTOSHOT", &qu...
by kuripot
Mon Nov 25, 2013 9:59 pm
Forum: Runes of Magic
Topic: How to create a function for a elite skill
Replies: 24
Views: 7537

Re: How to create a function for a elite skill

i have post about that .. i think in GC thread
by kuripot
Mon Nov 25, 2013 9:58 pm
Forum: Runes of Magic
Topic: targetting aggresive
Replies: 13
Views: 2646

targetting aggresive

this use to target the given name or ID

Code: Select all

		local target = player:getTarget()
		local _tb = false
		local spawnboss = player:findNearestNameOrId(999999)
		if spawnboss then
			player:target(spawnboss)
how about targetting any aggresive enemy?
by kuripot
Fri Nov 15, 2013 6:41 am
Forum: Runes of Magic
Topic: Drillground Survive
Replies: 13
Views: 4377

Re: Drillground Survive

The bot only fights between waypoint unless you add your own fight sequence. Try this in waypoint 5. repeat yrest(500) if not isInGame() then -- Being teleported waitForLoadingScreen(10) rest(2000) player:update() else player:fight() -- Fight anything that attacks me. I think that's all that's need...