Search found 152 matches

by bobdole
Sat Apr 21, 2012 3:41 pm
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

Re: waitForLoadingScreen();

So far (knock on wood) since I removed the one waypoint and started using your GoToPortal code from a little further distance, I have not had the character go haywire once!
by bobdole
Sat Apr 21, 2012 12:51 pm
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

Re: waitForLoadingScreen();

I found your speedhack userfunction and testing it @ speed(55). Guess if all goes perfect for an hour I will up it to 56 and keep testing.
by bobdole
Sat Apr 21, 2012 11:29 am
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

Re: waitForLoadingScreen();

I have the tag for start and its way above the waypoint I am last using so that's what confused me. So far since removing the one way point everything seems to be going well. My next question is regarding the speed hack. Is there a way to set the speed hack in a waypoint and if so whats the safest s...
by bobdole
Sat Apr 21, 2012 10:45 am
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

Re: waitForLoadingScreen();

Based on your comments about how to use GoToPortal() in your other thread, I am trying something different. Waypoint # 46 was actually in the portal so it would have me just waiting for the waitForLoadingScreen. I have removed that waypoint and moved all the code to the previous way point so now I a...
by bobdole
Sat Apr 21, 2012 10:25 am
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

Re: waitForLoadingScreen();

Tried that code and the very 1st attempt it went haywire: Moving to waypoint #45, (-123, -2162) Swimhack DEactivated. Moving to waypoint #46, (-150, -2206) Clearing target. Unsticking player... at position -146,-2200. Trial 1 from maximum 10 trials Moving to waypoint #46, (-150, -2206) Player addres...
by bobdole
Sat Apr 21, 2012 10:19 am
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

Re: waitForLoadingScreen();

Thanks, I will try that. I am having a hell of time with this code, seems I can sit and watch it and its fine but the moment I walk away it seems to get stuck and auto logout. lol
by bobdole
Sat Apr 21, 2012 1:40 am
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

Re: waitForLoadingScreen();

This look right:


Code: Select all

	<!-- # 46 --><waypoint x="-150" z="-2206" y="680">
	waitForLoadingScreen(30);
        if GoToPortal() then
        player:update();
	__WPL:setWaypointIndex(__WPL:findWaypointTag("start"));
	</waypoint>
by bobdole
Fri Apr 20, 2012 6:10 pm
Forum: Runes of Magic
Topic: waitForLoadingScreen();
Replies: 12
Views: 3145

waitForLoadingScreen();

I am having big problems with: waitForLoadingScreen(); working, it used to work well but as of late when the character exits instances they are getting stuck on the previous waypoint and perm stuck. The current code I am using is: </waypoint> <!-- # 46 --><waypoint x="-150" z="-2206&q...
by bobdole
Thu Apr 19, 2012 4:34 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ancient Treasure
Replies: 284
Views: 100707

Re: Rock5's Ancient Treasure

Your drilling code is beyond my skills to make a waypoint so not sure how to make one for Goblins.
by bobdole
Wed Apr 18, 2012 6:30 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ancient Treasure
Replies: 284
Views: 100707

Re: Rock5's Ancient Treasure

Rock5: I love this waypoint! Anyway to make one that does this for Goblins and cuts right across? I noticed right next to the NPC that starts the event is a hole in the roof that you can fly trough. I would love a waypoint for Goblins that can just fly right across to the inner room.
by bobdole
Tue Apr 17, 2012 4:57 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

I know I can hide with ROGUE_HIDE, but how can I unhide?
by bobdole
Mon Apr 16, 2012 5:20 pm
Forum: Runes of Magic
Topic: Energy of Justice
Replies: 61
Views: 18949

Re: Energy of Justice

That sucks, I like to save quests for when I am a few levels higher to level fast. Any idea which quest line it is and are there any other waypoints for these events that I may have open?
by bobdole
Sun Apr 15, 2012 10:57 pm
Forum: Runes of Magic
Topic: Energy of Justice
Replies: 61
Views: 18949

Re: Energy of Justice

I want to try this but I cant seem to get John Carter quest open. I did all the quests I had open and still nothing.
by bobdole
Thu Mar 29, 2012 5:10 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

I added the addon and now that works great but all of a sudden the waypoint is not using the crystal ball at under 50%. Also how can I make the waypoint use some cooldowns just prior to the fight?
by bobdole
Wed Mar 28, 2012 10:49 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

Any way to do an invite command right in the script to a characters name? I got it working as far as getting to the Dragon and put it to sleep and then looting the chest and flying out of the instance and leaving party. I am just not sure how to make it restart the party.
by bobdole
Wed Mar 28, 2012 10:34 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

I got it to fly to the dragon and put it to sleep but then it just goes to the portal and is not looting the chest.
by bobdole
Wed Mar 28, 2012 10:10 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

Any chance you can take a look @ it? Also how would I make it leave party and reinvite alt?
by bobdole
Wed Mar 28, 2012 9:56 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

BTW I am using the 2nd script with the fly hack.
by bobdole
Wed Mar 28, 2012 9:53 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

I am confused with this one (lol). No one has made a water dragon waypoint other then this one?
by bobdole
Wed Mar 28, 2012 9:29 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Water Dragon (Lytfir) Waypoints
Replies: 15
Views: 4795

Re: Water Dragon (Lytfir) Waypoints

I really want to use this script but I get the following error: Unknown profile skill ROGUE_INFORMER. Check your manual castings (e.g. in the events or waypoint files). Be sure the skill is in the skills section of your profile. Can someone help me getting this waypoint working, or direct me to a wo...