wayinsane...
funny that you posted this idea... I WAS THINKING THE EXACT SAME THING THIS MORNING!
Let's do it... I can do it but I need the new addys for EP4, Shaiya US. Can you help me get the addys for player and target?
Search found 23 matches
- Fri Mar 12, 2010 12:01 pm
- Forum: Everything else
- Topic: A simple buff bot
- Replies: 2
- Views: 2135
- Thu Mar 04, 2010 1:37 am
- Forum: Everything else
- Topic: need player/target addr (US SHaiya)
- Replies: 4
- Views: 2994
Re: need player/target addr (US SHaiya)
bump, please clarify. Need both Player Addr and Target Addr.
- Tue Feb 23, 2010 6:43 pm
- Forum: Everything else
- Topic: need player/target addr (US SHaiya)
- Replies: 4
- Views: 2994
Re: need player/target addr (US SHaiya)
I need both the player addr so I can track the HP/MP/SP (I already have those offsets) and the target addr so I can verify that I've targeted something.
It looks like you're saying the Player addr is 00845034 and Target addr is 00845194. Is that correct?
It looks like you're saying the Player addr is 00845034 and Target addr is 00845194. Is that correct?
- Mon Feb 22, 2010 4:06 am
- Forum: Everything else
- Topic: need player/target addr (US SHaiya)
- Replies: 4
- Views: 2994
need player/target addr (US SHaiya)
haven't been able to get the player/target addr. for US Shaiya. Anyone?
- Wed Nov 04, 2009 4:08 pm
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
These haven't been fully tested... but they might be correct.... would you please test them?
And report back?
Code: Select all
playerptr_addr = 0x00851A2C;
targetid_addr = 0x03F04168;
sitcheck_addr = 0x03F040E4;
- Wed Oct 21, 2009 11:01 pm
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
The HP Pots must be on the 2nd Skill bar in slots 1-9. Sit command must be "c".
And your own status box doesn't have to be in a specific place... only the target box, which must be in the extreme upper left.
And your own status box doesn't have to be in a specific place... only the target box, which must be in the extreme upper left.
- Tue Jul 14, 2009 10:43 am
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
here's my latest version with two bugs: 1) The anti-ks portion hasn't been fully checked with this update. May attack mobs that have been damaged by someone else while you're running at them. Please verify for me as I won't be on in the next week. 2) The swimcheck_addr is not updated so don't use th...
- Thu Jul 09, 2009 5:14 pm
- Forum: Everything else
- Topic: July 9, Shaiya updates
- Replies: 7
- Views: 4649
Re: July 9, Shaiya updates
Here's the location of a validated multiclient that has two files, one that is the no-GG-multiclient and one that is the no-GG-multiclient-climb-anywhere. I'd be careful running a bot on the no-GG-multiclient-climb-anywhere as it would easy to be spotted as a hack: http://www.elitepvpers.de/forum/sh...
- Thu Jul 09, 2009 12:50 pm
- Forum: Everything else
- Topic: new shaiya patch
- Replies: 10
- Views: 6335
Re: new shaiya patch
there's a new multi-client at elite vipers. I didn't link to it since I'm not sure the Admin allows that.
- Thu Jul 09, 2009 12:28 pm
- Forum: Everything else
- Topic: July 9, Shaiya updates
- Replies: 7
- Views: 4649
Re: July 9, Shaiya updates
thx for the updated addresses... interesting that they changed the offsets.
the no GG patch worked for me. Didn't test it multi-client... is it multi?
the no GG patch worked for me. Didn't test it multi-client... is it multi?
- Thu Jul 09, 2009 12:08 am
- Forum: Everything else
- Topic: New Shaiya GameGuard patcher - need testers
- Replies: 17
- Views: 9068
Re: New Shaiya GameGuard patcher - need testers
Just tried it with the newest update 7/8/09 and got the CRC mismatch. US Server.
- Fri Jun 19, 2009 11:00 am
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
I think Admin is correct. I looked at your code and the playerptr and memory read commands are correct so it's not a problem specifically with your script so far as the error you're showing. I see you've mod'd the script to add more buffs/skills but that hasn't kicked in yet since it's not even gett...
- Tue Jun 02, 2009 12:02 pm
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
It looks like your framerate may be impacting the speed. Type "H" and look and report what your framerate is. I had set my pickup timer to be 400 msec (1st pickup) and 300 msec (subsequent). But noticed that when I had lag the pickup didn't work and I had to set it longer. On line 224 you'...
- Mon Jun 01, 2009 6:29 pm
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
Pickup: my pickup key is "Y". You'll need to set yours to that or change this line to yours: key_pickup = key.VK_ Y ; Also, so far as how far a mob is away is allowed by: how_many_seconds = 10; try changing that to 15 how many times it jumps per ks_check is: ks_check_per_jump = 2; if you i...
- Mon Jun 01, 2009 12:04 pm
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
check your inboxvvayinsane wrote:How can we make the bot do the skills in order? I am sin in game
- Fri May 29, 2009 6:59 pm
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
I went to the lua wiki and read up on the Garbage Collector... then thought that maybe having local <variable> = "x"; inside of "while" loops that repeated may be the issue... so I pulled all of the local definitions out of the loops and it seems to have fixed the memory leak wit...
- Fri May 29, 2009 11:15 am
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
Ah, I never have looked in the logfile! D'oh!
As I'm not a real coder it's possible I created that... I'm a script modifier only :/
As I'm not a real coder it's possible I created that... I'm a script modifier only :/
- Fri May 29, 2009 12:47 am
- Forum: Everything else
- Topic: Shaiya Fighter Bot
- Replies: 221
- Views: 73924
Re: Shaiya Fighter Bot
here's an updated version for EP4. One thing that might still be not fully working is the kill verification... it's tied to the targetidaddr of 0x002ABFF0 which may not be correct... not sure. works only with EP4. Let me know if you find any bugs. I added some anti-ks stuff that checks the targets h...
- Wed May 27, 2009 4:26 pm
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 149362
Re: Shaiya bot
almost done with it vvayinsane... the changes to EP4 broke the target status functions and I've just finished rewritting them... hope to have them tested soon.
Still need the byte size to find the swimming addy. It's the same size as the sitcheck. Is it 1 byte?
Still need the byte size to find the swimming addy. It's the same size as the sitcheck. Is it 1 byte?
- Wed May 27, 2009 10:46 am
- Forum: Everything else
- Topic: Shaiya bot
- Replies: 432
- Views: 149362
Re: Shaiya bot
I tryed for a few hours to try and get the sitcheck offset.. searching the value byte instead of 4 bytes -_- lol... tryed searching 4 bytes and got the offset you posted :roll: lol i have still alot to learn :lol: Steve I'm still learning too... what size of byte did you use to find the sitcheck......