Search found 16 matches

by tristanlol
Sun Oct 11, 2020 5:09 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Great news!

It's now working again.

Thanks!
by tristanlol
Sun Oct 11, 2020 9:24 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

I think there is currently a problem with game texts. Cached texts file is almost empty (only with game version) and so, it fails when talking with an npc for example.

Waiting for the new brute-force tool results :P

Thanks!
by tristanlol
Wed Jul 08, 2020 10:41 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Hi! Are now custom waypoints working well? I've created a simple waypoint file (by using createpath script) to harvest, but I have several problems when using it. The first one is the level check in CPlayer::harvest function, it seems that the player harvest level is not working as expected. It retu...
by tristanlol
Fri May 22, 2020 8:02 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Add prediction for block 231000, branch 0xB0
by tristanlol
Sat May 09, 2020 6:08 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Add prediction for block 621000, branch 0x17C
by tristanlol
Wed Apr 29, 2020 6:13 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Great news! In the last versions stability is the critical point of pain. Sometimes I had to reboot my computer after that kind of crashes. Happy hunting and thanks! I've also tried looking through the change history and reverting some changes that I think could be related and seeing if that fixes ...
by tristanlol
Sat Apr 25, 2020 5:30 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

I finally at least am on the right track as to what is causing the crashing. At least, in the high level. I still have a lot of little details to work out. Basically, it's working something like this: Some macro action needs to be performed Find available macro address Found address is sometimes (r...
by tristanlol
Sun Apr 05, 2020 9:35 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Andre235 wrote: Sun Apr 05, 2020 8:44 am i added the offsets. please give me a feedback :)

Code: Select all

partyIconList_base = 0xA63528,
partyIconList_offset = 0xC,
partyLeader_address = 0xA27240,
partyMemberList_address = 0xA647B0,
partyMemberList_offset = 0x68,
Thanks!! that made partyhealer waypoint work again :P
by tristanlol
Sat Feb 29, 2020 8:23 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Hi! Is partyhealer.xml waypoint working now? I've tried to use it with the latest version but it crashes with the following error: /rom/classes/party.lua:65: Invalid address It references the following code: local address = memoryReadRepeat("uintptr", getProc(), addresses.staticbase_char, ...
by tristanlol
Fri Jan 10, 2020 7:26 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

I probably should have mentioned this last night once I pushed up the fix, but the mounting instead of fighting issue should now be fixed in the latest revision. Those of you facing that issue, please upgrade again and make sure it's working for you. In other news, I've got a lead on the memory tab...
by tristanlol
Sun Jan 05, 2020 12:51 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

memorytable.lua is almost entirely commented... I suppose the two declared functions in that file are not blocking.
by tristanlol
Sun Jan 05, 2020 12:24 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

I just put up a fix for the actionbar and macros. Those of you with the bot not attacking, or mounting instead of attacking, please give it a try and see if that fixes the issue for you. .../rom/classes/player.lua:1677: attempt to perform arithmetic on a nil value This has been with a mage/priest a...
by tristanlol
Thu Jan 02, 2020 6:11 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Same behaviour here while attacking mobs. Printing settings.profile.hotkeys.AttackType echoes "macro". And the first slot in bottom action bar is plain attack. Thanks for your great job! Does the bot complain about the macro setup at all when it starts up? If you open up the macro window ...
by tristanlol
Wed Jan 01, 2020 7:25 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Same behaviour here while attacking mobs. Printing settings.profile.hotkeys.AttackType echoes "macro". And the first slot in bottom action bar is plain attack.

Thanks for your great job!
by tristanlol
Mon Dec 30, 2019 5:24 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Hi, Thanks to the admin, it's doing a great job by fixing this outage. I've tested latest version in order to do some daily quests, with the following results: 1.- The already mentioned printf error, but comments are your best friend :D 2.- Then, at line 1900, it's throwing an error when accessing ...
by tristanlol
Sun Dec 29, 2019 6:09 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 254006

Re: Version 7.4.0.2897 progress

Hi, Thanks to the admin, it's doing a great job by fixing this outage. I've tested latest version in order to do some daily quests, with the following results: 1.- The already mentioned printf error, but comments are your best friend :D 2.- Then, at line 1900, it's throwing an error when accessing a...