Search found 25 matches

by squeekthegeek
Thu Dec 16, 2010 10:39 pm
Forum: Runes of Magic
Topic: [3.0.7.2322 SVN543]Error: No valid SOLVED
Replies: 61
Views: 17918

Re: [3.0.7.2322 SVN543]Error: No valid action keys avail(...

MicroMacro Semi Fix for 3.0.7 Leveling working http://www.megaupload.com/?d=ZTRJ3DJI But Eggscript doesn't work with this fix. Enjoy it does work but its an older version... 3.27 i think it is but not sure. address.lua loke like addresses = { camPtr_offset = 0x46C, camXUVec_offset = 0x128, camX_off...
by squeekthegeek
Tue Dec 07, 2010 9:20 pm
Forum: Runes of Magic
Topic: Boss focus
Replies: 15
Views: 3842

Re: Boss focus

thanks for the tip. I had to do it manualy anyways because repo was updated and tortoise would patch different versions. my other question is, how would you enter Cyclops Lair and farm it if you can't create a waypoint to make you walk through the portal? once the map changes, ie. after walking insi...
by squeekthegeek
Tue Dec 07, 2010 2:14 pm
Forum: Runes of Magic
Topic: Boss focus
Replies: 15
Views: 3842

Re: Boss focus

hmmm, how do i use the diff files in windows?
by squeekthegeek
Thu Nov 11, 2010 8:00 pm
Forum: Runes of Magic
Topic: using custom ingame macro instead of skills
Replies: 4
Views: 1653

Re: using custom ingame macro instead of skills

Tried that and it works thank you. But my problem is everytime I load, it says "We learned a new skill" and starts using the "new" skills every once in a while even if they are not defined/turned on in profile.xml
by squeekthegeek
Mon Nov 08, 2010 1:57 pm
Forum: Runes of Magic
Topic: using custom ingame macro instead of skills
Replies: 4
Views: 1653

using custom ingame macro instead of skills

Hi,

i was wondering if there was a way to use spamable macros that i have defined in-game already instead of using a particular skill defined in the db?

e.g.:

Code: Select all

<skills_mage>
    <skill name="MACRO_3" hotkey="VK_F3" priority="80" />
</skills_mage>