Search found 222 matches

by Alkaiser
Wed Apr 06, 2011 2:08 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Slightly enhanced waitForLoadingScreen()
Replies: 11
Views: 4090

Re: Slightly enhanced waitForLoadingScreen()

Well, I've incorporated jumping at the entrance but it still sometimes fails. It seems that the inability to enter the instance only occurs when RoM is minimized. If I restore the RoM window then the instance will load every time. EDIT: WOAH! One of my clops bots just got a 7-day ban (first ban ever...
by Alkaiser
Mon Apr 04, 2011 4:00 pm
Forum: RoM Bot revision notes
Topic: revision 587, It's a party - break out the streamers.
Replies: 55
Views: 16415

Re: revision 587, It's a party - break out the streamers.

sdude13 wrote:
Alkaiser wrote:I had disabled the jump-to-cancel previously, so I guess that's why the " => * aborted * " didn't seem to have any noticeable effect.
Where can I do that ? ;)
Line 12 in player.lua

Change JUMP_TRUE = true to false
by Alkaiser
Sun Apr 03, 2011 6:38 pm
Forum: RoM Bot revision notes
Topic: revision 587, It's a party - break out the streamers.
Replies: 55
Views: 16415

Re: revision 587, It's a party - break out the streamers.

I had disabled the jump-to-cancel previously, so I guess that's why the " => * aborted * " didn't seem to have any noticeable effect.
by Alkaiser
Sat Apr 02, 2011 5:00 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Slightly enhanced waitForLoadingScreen()
Replies: 11
Views: 4090

Re: Slightly enhanced waitForLoadingScreen()

:D I made something very similar to this. Does jumping at Clops portal work? I've tried having it backup and move side to side, but sometimes it still doesn't want to work. I haven't tried jumping yet. I override waitForLoadingScreen because it behaves exactly the same as original when no timeout is...
by Alkaiser
Sat Apr 02, 2011 1:41 pm
Forum: RoM Bot revision notes
Topic: revision 587, It's a party - break out the streamers.
Replies: 55
Views: 16415

Re: revision 587, It's a party - break out the streamers.

I still get the => * aborted * messages from caster bots, but it doesn't appear to have any adverse affect. Everything else I mentioned seems to be fixed.
by Alkaiser
Thu Mar 31, 2011 11:44 pm
Forum: RoM Bot revision notes
Topic: revision 587, It's a party - break out the streamers.
Replies: 55
Views: 16415

Re: revision 587, It's a party - break out the streamers.

Not sure if this is related or not... but, since updating my casters are getting => * Aborted * constantly. Bot attacks mob, get aggro, then the aborted message comes up, bot then proceeds to kill mob. Also, there seems to be a longer than usual delay when the bot reaches a waypoint. I tried the <op...
by Alkaiser
Thu Mar 31, 2011 3:02 pm
Forum: Runes of Magic
Topic: wrong value for item id.
Replies: 6
Views: 2290

Re: wrong value for item id.

I've been getting these messages for a long time now. I never noticed any problems as a result, so I just ignored them. They seem quite random too.
by Alkaiser
Thu Mar 24, 2011 3:59 pm
Forum: Runes of Magic
Topic: Idea: RoMbot + MultiHack (keypress collaboration)
Replies: 84
Views: 28088

Re: Idea: RoMbot + MultiHack (keypress collaboration)

Rock5 added preliminary support for y-axis, but he hasn't tackled the movement/camera functions yet, as far as I know.

Being able to bot Malatina's Course of Terror using this would be nice.
by Alkaiser
Sun Mar 20, 2011 10:24 pm
Forum: Runes of Magic
Topic: Making clients lighter by hiding UI
Replies: 6
Views: 1751

Re: Making clients lighter by hiding UI

The bot seems fine without the UI, but addons like AutoInvite and lootomatic (auto-drop) don't seem to work properly.
by Alkaiser
Sun Mar 20, 2011 5:57 pm
Forum: Runes of Magic
Topic: Boss focus
Replies: 15
Views: 3752

Re: Boss focus

Okay, I set <option name="DEBUGGING" value="true" /> . Didn't see anything out of the ordinary. When Boddosh panics, the bot says "Fight Finished. Killed 1 Boddosh... etc." Then "waiting for aggressive enemies". This repeats several times, bot reengages after ...
by Alkaiser
Fri Mar 18, 2011 8:22 pm
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15367

Re: Rev 577 Changelog

Missing from skills_local.xml

Code: Select all

<ROGUE_LIONS_PROTECTION en="Lion\'s Protection" />
by Alkaiser
Fri Mar 18, 2011 4:55 pm
Forum: Runes of Magic
Topic: Boss focus
Replies: 15
Views: 3752

Re: Boss focus

Boddosh is causing some trouble. When his health drops down to around 10000, he says "BODDOSH IS INVINCIBLE!!!" and starts running around demoralized. At this point the bot stops attacking him "fight finished" and will continue running waypoints, periodically stopping because it'...
by Alkaiser
Fri Mar 18, 2011 1:10 pm
Forum: Runes of Magic
Topic: Boss focus
Replies: 15
Views: 3752

Re: Boss focus

I couldn't get it to apply either, so I manually applied the changes with notepad++. Testing in progress...
by Alkaiser
Tue Mar 15, 2011 12:20 pm
Forum: Runes of Magic
Topic: Error in CPawn:update()
Replies: 18
Views: 5840

Re: Error in CPawn:update()

After several days of testing, I've had no problems.
by Alkaiser
Fri Mar 11, 2011 8:51 am
Forum: Runes of Magic
Topic: Error in CPawn:update()
Replies: 18
Views: 5840

Re: Error in CPawn:update()

Ok, for testing, here it is.

I've been running it for more than 24 hours now on a couple of waypoints that were giving me trouble before... since I made the changes, not a single update() fail! And no unexpected behavior.
by Alkaiser
Thu Mar 10, 2011 10:09 am
Forum: Runes of Magic
Topic: Error in CPawn:update()
Replies: 18
Views: 5840

Re: Error in CPawn:update()

I may have found a simple solution. Without extensive testing side effects are unknown. Here's what I did... I added fallbacks for all class variables in CPawn:update() ... self.HP = memoryReadRepeat("int", proc, self.Address + addresses.pawnHP_offset) or self.HP; self.MaxHP = memoryReadRe...
by Alkaiser
Wed Mar 09, 2011 12:46 am
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15367

Re: Rev 577 Changelog

It uses 35 rage and has a 12 sec cooldown. As far as I know, it is instant cast.
by Alkaiser
Mon Mar 07, 2011 6:31 pm
Forum: Runes of Magic
Topic: Autologinscript
Replies: 8
Views: 2479

Re: Autologinscript

For the time being, is there a way to disable this addon between logging in from one acct to another? Otherwise it tries to bypass the 2ndry pass and go right to the first character when changing accounts. So, it forces me to close the game and reload/reboot between changing accounts. Also if I am ...
by Alkaiser
Mon Mar 07, 2011 6:25 pm
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15367

Re: Rev 577 Changelog

Is there some reason WARRIOR_BLASTING_CYCLONE has a casttime? It always shows "failed to cast" in the console... I assume because there is no cast bar for this skill.
by Alkaiser
Sun Mar 06, 2011 2:20 pm
Forum: Runes of Magic
Topic: Error in CPawn:update()
Replies: 18
Views: 5840

Re: Error in CPawn:update()

I think I've found out exactly when update() fails. Bot kills pet's owner first, pet begins to fade out after its owner dies, bot scans the pet but gets bad/incomplete data as its being removed from the game world... update() fails.