Search found 128 matches
- Sun Jul 28, 2024 2:57 pm
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 5
- Views: 7117
Re: Issue Skill CHAMPION_FORGE
For Champion Rogue: Found skill 0x33F47B00 ID(498522) Tab(2-1) "Electrocution" Found skill 0x33F47B4C ID(498521) Tab(2-2) "Heavy Bash" Found skill 0x33F47B98 ID(498527) Tab(2-3) "Hammer Weapon Proficiency" Found skill 0x33F47BE4 ID(498526) Tab(2-4) "Energy Influx S...
- Sun Jul 28, 2024 12:15 pm
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 5
- Views: 7117
Re: Issue Skill CHAMPION_FORGE
Thanks for the quick reply. "Exit early" disappear when I updated the files. Regarding testing: When I have the Champion alone without any secondary classes, Forge runs well. When it's Champion Rogue, it doesn't work. The "CHAMPION_FORGE" skill ID is not the same. Champion Alone:...
- Sat Jul 27, 2024 11:09 am
- Forum: Runes of Magic
- Topic: Issue Skill CHAMPION_FORGE
- Replies: 5
- Views: 7117
Issue Skill CHAMPION_FORGE
Hello; CHAMPION_FORGE skill is not triggered for Champion Rogue, I have checked skills.xml and find this: <skill name="CHAMPION_FORGE" id="498523" range="0" type="buff" casttime="0" cooldown="0" target="self" buffname="621167...
- Mon Apr 15, 2024 1:09 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Item cooldown
- Replies: 2
- Views: 12347
Re: Item cooldown
Now it works properly.
Thank you
Thank you
- Mon Apr 15, 2024 2:49 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Item cooldown
- Replies: 2
- Views: 12347
Item cooldown
Hello; I want to determine if I can use potions (in this case rage), using the following function: inventory:update(); local item1 = inventory:findItem(itemNameOrId) local item2 = inventory:findItem(itemNameOrId) local cd1, success = item1:getRemainingCooldown() local cd2, success = item2:getRemaini...
- Sat Mar 23, 2024 12:15 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: teleport follow userfunction
- Replies: 3
- Views: 10977
Re: teleport follow userfunction
That was the problem, not updated.
Thank you so much
Thank you so much
- Thu Mar 21, 2024 7:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: teleport follow userfunction
- Replies: 3
- Views: 10977
Re: teleport follow userfunction
Hi;
I have realized that the function
Does not work. When you call it it doesn't teleport you, it just doesn't do anything.
What could it be due to, any change in memory addresses?
Thanks
I have realized that the function
Code: Select all
function telefollow(_dist,address)
What could it be due to, any change in memory addresses?
Thanks
- Sat Jan 21, 2023 11:04 am
- Forum: Runes of Magic
- Topic: ROM NEED UPDATE
- Replies: 12
- Views: 5088
Re: ROM NEED UPDATE
You are right, the Texts.lua was not updated.
Now seems to work well.
Thanks a lot
Now seems to work well.
Thanks a lot
- Fri Jan 20, 2023 4:35 pm
- Forum: Runes of Magic
- Topic: ROM NEED UPDATE
- Replies: 12
- Views: 5088
Re: ROM NEED UPDATE
There is also a problem already corrected in the past:
Some characters (not all) carry out the waypoint route by tumbling (wandering).
Thank you very much for your help.
Some characters (not all) carry out the waypoint route by tumbling (wandering).
Thank you very much for your help.
- Fri Jan 20, 2023 4:17 pm
- Forum: Runes of Magic
- Topic: ROM NEED UPDATE
- Replies: 12
- Views: 5088
Re: ROM NEED UPDATE
Thanks for updating; One problem appears when call: player:target_NPC("Snoop the Stubborn"); yrest(2000); ChoiceOptionByName("Transport to: Silverspring") Rombot crash: We try to find NPC Snoop the Stubborn: We successfully target NPC Snoop the Stubborn and try to open the dialog...
- Tue Aug 16, 2022 10:04 am
- Forum: Runes of Magic
- Topic: function CItem:moveTo(bag) not working properly
- Replies: 2
- Views: 1815
Re: function CItem:moveTo(bag) not working properly
Hello
Now it works as it should be.
Thanks a lot
Now it works as it should be.
Thanks a lot
- Wed Aug 10, 2022 8:01 am
- Forum: Runes of Magic
- Topic: function CItem:moveTo(bag) not working properly
- Replies: 2
- Views: 1815
function CItem:moveTo(bag) not working properly
Hello; I use this function to clear the bag, send all considered items from the store to the shop item bag. for slot = 61, 240 do item = inventory.BagSlot[slot] if item and item.ItemShopItem then item:moveTo("itemshop") end; end The function sends the objects to their destination, but does...
- Mon Jun 20, 2022 2:53 pm
- Forum: Runes of Magic
- Topic: MainHand durability
- Replies: 7
- Views: 3516
Re: MainHand durability
Tested, worked perfectly, getting the real Durability.
Thank you
Thank you
- Sun Jun 19, 2022 4:06 am
- Forum: Runes of Magic
- Topic: MainHand durability
- Replies: 7
- Views: 3516
Re: MainHand durability
Before it was getting 0. Now it's getting a number that seems to be a ratio, the ratio of maximum durability to current durability. This number is never equal to Durability and varies based on the maximum Durability of the weapon. For each character and weapon, I have identified the number that the ...
- Wed Jun 15, 2022 6:22 am
- Forum: Runes of Magic
- Topic: MainHand durability
- Replies: 7
- Views: 3516
Re: MainHand durability
It seems "inventory:getMainHandDurability()" It does not return a correct value.
Please, cannyou have a look?
Thanks a lot.
Please, cannyou have a look?
Thanks a lot.
- Sun Jun 05, 2022 1:11 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1054
- Views: 384665
Re: Version 7.4.0.2897 progress
Thanks, now it loads and uses the arrows correctly!
- Tue May 31, 2022 2:21 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1054
- Views: 384665
Re: Version 7.4.0.2897 progress
<potion type="arrow" id="212185" name="Runic Thorn" level="55" /> id verified If you have equiped "Runic Thorn" with your Scout, the bot only uses the skills with no arrow needed. It seems "Runic Thorn" is not recognized as arrow. If you ch...
- Mon Feb 07, 2022 5:57 am
- Forum: Runes of Magic
- Topic: Not casting SCOUT_SHATTERSTAR_STORM
- Replies: 6
- Views: 2747
Re: Not casting SCOUT_SHATTERSTAR_STORM
This type of skill is not shown in the main menu of classes and skills. To access this menu (the one shown in the screenshot, in the previous message), you must access the functions menu (the gear located in the lower right corner of the screen) and select "Item-Set Skills", as shown in th...
- Thu Feb 03, 2022 4:28 pm
- Forum: Runes of Magic
- Topic: Not casting SCOUT_SHATTERSTAR_STORM
- Replies: 6
- Views: 2747
Re: Not casting SCOUT_SHATTERSTAR_STORM
Please, find the skill list: Found skill 0x31B97800 ID(490448) Tab(2-1) "Bow Training" Found skill 0x31B9784C ID(494070) Tab(2-2) "Shot" Found skill 0x31B97898 ID(491292) Tab(2-3) "Vampire Arrows" Found skill 0x31B978E4 ID(490420) Tab(2-4) "Joint Blow" Found s...
- Tue Feb 01, 2022 2:53 am
- Forum: Runes of Magic
- Topic: Not casting SCOUT_SHATTERSTAR_STORM
- Replies: 6
- Views: 2747
Not casting SCOUT_SHATTERSTAR_STORM
I just obtained the Item set skill SCOUT_SHATTERSTAR_STORM, from Demon Lord hall. Bot isn't cast it. I tried to check if id has been changed, but I can't find the skill id using TooltipIds tool. How I can check it and be able to use the skill? <skill name="SCOUT_SHATTERSTAR_STORM" id="...