Now it works properly.
Thank you
Search found 125 matches
- Mon Apr 15, 2024 1:09 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Item cooldown
- Replies: 2
- Views: 6410
- Mon Apr 15, 2024 2:49 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Item cooldown
- Replies: 2
- Views: 6410
Item cooldown
Hello; I want to determine if I can use potions (in this case rage), using the following function: inventory:update(); local item1 = inventory:findItem(itemNameOrId) local item2 = inventory:findItem(itemNameOrId) local cd1, success = item1:getRemainingCooldown() local cd2, success = item2:getRemaini...
- Sat Mar 23, 2024 12:15 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: teleport follow userfunction
- Replies: 3
- Views: 7829
Re: teleport follow userfunction
That was the problem, not updated.
Thank you so much
Thank you so much
- Thu Mar 21, 2024 7:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: teleport follow userfunction
- Replies: 3
- Views: 7829
Re: teleport follow userfunction
Hi;
I have realized that the function
Does not work. When you call it it doesn't teleport you, it just doesn't do anything.
What could it be due to, any change in memory addresses?
Thanks
I have realized that the function
Code: Select all
function telefollow(_dist,address)
What could it be due to, any change in memory addresses?
Thanks
- Sat Jan 21, 2023 11:04 am
- Forum: Runes of Magic
- Topic: ROM NEED UPDATE
- Replies: 12
- Views: 2819
Re: ROM NEED UPDATE
You are right, the Texts.lua was not updated.
Now seems to work well.
Thanks a lot
Now seems to work well.
Thanks a lot
- Fri Jan 20, 2023 4:35 pm
- Forum: Runes of Magic
- Topic: ROM NEED UPDATE
- Replies: 12
- Views: 2819
Re: ROM NEED UPDATE
There is also a problem already corrected in the past:
Some characters (not all) carry out the waypoint route by tumbling (wandering).
Thank you very much for your help.
Some characters (not all) carry out the waypoint route by tumbling (wandering).
Thank you very much for your help.
- Fri Jan 20, 2023 4:17 pm
- Forum: Runes of Magic
- Topic: ROM NEED UPDATE
- Replies: 12
- Views: 2819
Re: ROM NEED UPDATE
Thanks for updating; One problem appears when call: player:target_NPC("Snoop the Stubborn"); yrest(2000); ChoiceOptionByName("Transport to: Silverspring") Rombot crash: We try to find NPC Snoop the Stubborn: We successfully target NPC Snoop the Stubborn and try to open the dialog...
- Tue Aug 16, 2022 10:04 am
- Forum: Runes of Magic
- Topic: function CItem:moveTo(bag) not working properly
- Replies: 2
- Views: 1163
Re: function CItem:moveTo(bag) not working properly
Hello
Now it works as it should be.
Thanks a lot
Now it works as it should be.
Thanks a lot
- Wed Aug 10, 2022 8:01 am
- Forum: Runes of Magic
- Topic: function CItem:moveTo(bag) not working properly
- Replies: 2
- Views: 1163
function CItem:moveTo(bag) not working properly
Hello; I use this function to clear the bag, send all considered items from the store to the shop item bag. for slot = 61, 240 do item = inventory.BagSlot[slot] if item and item.ItemShopItem then item:moveTo("itemshop") end; end The function sends the objects to their destination, but does...
- Mon Jun 20, 2022 2:53 pm
- Forum: Runes of Magic
- Topic: MainHand durability
- Replies: 7
- Views: 2411
Re: MainHand durability
Tested, worked perfectly, getting the real Durability.
Thank you
Thank you
- Sun Jun 19, 2022 4:06 am
- Forum: Runes of Magic
- Topic: MainHand durability
- Replies: 7
- Views: 2411
Re: MainHand durability
Before it was getting 0. Now it's getting a number that seems to be a ratio, the ratio of maximum durability to current durability. This number is never equal to Durability and varies based on the maximum Durability of the weapon. For each character and weapon, I have identified the number that the ...
- Wed Jun 15, 2022 6:22 am
- Forum: Runes of Magic
- Topic: MainHand durability
- Replies: 7
- Views: 2411
Re: MainHand durability
It seems "inventory:getMainHandDurability()" It does not return a correct value.
Please, cannyou have a look?
Thanks a lot.
Please, cannyou have a look?
Thanks a lot.
- Sun Jun 05, 2022 1:11 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 311716
Re: Version 7.4.0.2897 progress
Thanks, now it loads and uses the arrows correctly!
- Tue May 31, 2022 2:21 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 311716
Re: Version 7.4.0.2897 progress
<potion type="arrow" id="212185" name="Runic Thorn" level="55" /> id verified If you have equiped "Runic Thorn" with your Scout, the bot only uses the skills with no arrow needed. It seems "Runic Thorn" is not recognized as arrow. If you ch...
- Mon Feb 07, 2022 5:57 am
- Forum: Runes of Magic
- Topic: Not casting SCOUT_SHATTERSTAR_STORM
- Replies: 6
- Views: 1435
Re: Not casting SCOUT_SHATTERSTAR_STORM
This type of skill is not shown in the main menu of classes and skills. To access this menu (the one shown in the screenshot, in the previous message), you must access the functions menu (the gear located in the lower right corner of the screen) and select "Item-Set Skills", as shown in th...
- Thu Feb 03, 2022 4:28 pm
- Forum: Runes of Magic
- Topic: Not casting SCOUT_SHATTERSTAR_STORM
- Replies: 6
- Views: 1435
Re: Not casting SCOUT_SHATTERSTAR_STORM
Please, find the skill list: Found skill 0x31B97800 ID(490448) Tab(2-1) "Bow Training" Found skill 0x31B9784C ID(494070) Tab(2-2) "Shot" Found skill 0x31B97898 ID(491292) Tab(2-3) "Vampire Arrows" Found skill 0x31B978E4 ID(490420) Tab(2-4) "Joint Blow" Found s...
- Tue Feb 01, 2022 2:53 am
- Forum: Runes of Magic
- Topic: Not casting SCOUT_SHATTERSTAR_STORM
- Replies: 6
- Views: 1435
Not casting SCOUT_SHATTERSTAR_STORM
I just obtained the Item set skill SCOUT_SHATTERSTAR_STORM, from Demon Lord hall. Bot isn't cast it. I tried to check if id has been changed, but I can't find the skill id using TooltipIds tool. How I can check it and be able to use the skill? <skill name="SCOUT_SHATTERSTAR_STORM" id="...
- Mon Jan 10, 2022 1:13 pm
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 311716
Re: Version 7.4.0.2897 progress
When you go through the portal, the game reloads a bunch of stuff, which moves around things in memory. What I think is happening is that the skills are moved so when the bot tries to read information about the skill, it reads the wrong information (because it is reading from the old location, not ...
- Mon Jan 10, 2022 9:38 am
- Forum: Runes of Magic
- Topic: Version 7.4.0.2897 progress
- Replies: 1055
- Views: 311716
Re: Version 7.4.0.2897 progress
Hello; Since few days ago, it appears this information on RomBot window: The macro hotkey is F9. The 'Attack' hotkey is set to 'macro'. Skill Shadowstab 'uses' unknown type 59, 'usesnum' 63. Please report to bot devs. We might be able to use it. Skill Shadowstab 'uses' unknown type 67, 'usesnum' 71....
- Thu Dec 09, 2021 7:51 am
- Forum: Runes of Magic
- Topic: Mage Flame not working
- Replies: 7
- Views: 1679
Re: Mage Flame not working
Hi, I thought it was a problem with my settings or my computer. I have the same problem with my Rogue/Mage using RBassist. When the battle starts, cast the first skill (in the correct order), then stop casting skills. After the mob dies, either from white hits or manual skill activation, rbassist co...