Search found 9 matches

by Strange_d
Wed Sep 08, 2010 11:03 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 222231

Re: Rock5's Millaers Ranch Scripts

2. I have a bug happening with the waypoint in the hen house. ... Normally the bot should verify if it reaches the exact coordinates right ? I didnt find any options for go exact coordinates or something like x+3, x-3 is still ok. In your profile is the setting "WAYPOINT_DEVIATION" if you...
by Strange_d
Tue Sep 07, 2010 3:25 pm
Forum: Runes of Magic
Topic: Harvesting with the bot - How To For Dummies
Replies: 174
Views: 188490

Re: Harvesting with the bot - How To For Dummies

waypoints type="TRAVEL" tells it not to search or attack back. waypoints type="RUN" tells it to not search for mobs but attack back. TRAVEL is intended to get you from one area to another ignoring everything in the way while RUN is intended to get you from one area to another fig...
by Strange_d
Tue Sep 07, 2010 3:14 pm
Forum: Runes of Magic
Topic: Agro issues
Replies: 17
Views: 4848

Re: Agro issues

Are you guys sure it isn't that the mob is just too high a level? Try changing the level above to be higher, I tend to run at 6 levels above. <!-- Attack monsters 3 levels above or 10 below your level --> <option name="TARGET_LEVELDIF_ABOVE" value="3" /> <option name="TARGET...
by Strange_d
Sun Sep 05, 2010 11:13 am
Forum: Runes of Magic
Topic: Factoring Pet Skill bonus in?
Replies: 1
Views: 1143

Factoring Pet Skill bonus in?

Is there a way to factor in the skill bonuses pets can give you? For instance the 5% casting/attack speed pets can give?

Would you modify the individual spells in the database for the cast time and if so does it accept decimals?

If not is there another way?
by Strange_d
Fri Sep 03, 2010 9:17 pm
Forum: Runes of Magic
Topic: Problem occured
Replies: 7
Views: 2981

Re: Problem occured

OK, look at the error. No ranged skills specified in profile; Turning COMBAT_RANGED_PULL off. Have you checked in your profile that the ranged combat option is false if you are melee? If not melee then it can't find a ranged spell under your options. Just because it worked then doesn't mean somethin...
by Strange_d
Fri Sep 03, 2010 6:00 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 222231

Re: Rock5's Millaers Ranch Scripts

1>In the root of the Rom folder there is getid.lua, you can run this and hover your mouse over things ingame and it will tell you the ID. 2>My guess after running it is because the chickens don't stay in one place after you feed them because it doesn't know if it was successful to feed, only if ther...
by Strange_d
Fri Sep 03, 2010 2:43 pm
Forum: Runes of Magic
Topic: do you have to use the .xml named after the character
Replies: 8
Views: 2459

Re: do you have to use the .xml named after the character

No the profile name doesn't have to match. If you start the script rom/bot it will use the charactername.xml by default if it is there. Naming the xml file the same name as your character just means you don't have to put profile:XXXX in when you start rom/bot. For example these would all work: rom/b...
by Strange_d
Thu Sep 02, 2010 8:52 pm
Forum: Runes of Magic
Topic: Switch Channel at the end of Waypoints
Replies: 14
Views: 4517

Re: Switch Channel at the end of Waypoints

Taking another look at the wiki example I need the 'player.free_counter1 = player.Fights' line to reset the counter correct? So it should be this or do I need something after the counter reset to start the repeat? if( player.Fights-player.free_counter1 > 200 ) then player.free_counter1 = player.Figh...
by Strange_d
Thu Sep 02, 2010 1:41 am
Forum: Runes of Magic
Topic: Switch Channel at the end of Waypoints
Replies: 14
Views: 4517

Re: Switch Channel at the end of Waypoints

Would this work ok? if( player.Fights-player.free_counter1 > 200 ) then repeat parallelID = RoMScript("GetCurrentParallelID()"); yrest(500) until parallelID if (4 > parallelID) then sendMacro("ChangeParallelID(" .. parallelID+1 .. ");"); else sendMacro("ChangeParal...