Search found 46 matches

by Micke
Mon Nov 17, 2014 4:17 am
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

a more comfortable way to copy the registry entry is to export(host) and import at client.

@admin - recently played with vram settings, no success, the game dont like my vm :-)
by Micke
Fri Nov 07, 2014 4:17 am
Forum: ArcheAge
Topic: Archage harvest, plant, spamMSG & antiAFK support script
Replies: 22
Views: 26272

Re: harvesting,planting & antiAFK support script

d003232 wrote:I added a test key (default T) witch will print the cursor position.
someone know a way to open the window with the confirm button ? a call or extract it from the game_pak - to verify the button position.
by Micke
Mon Nov 03, 2014 12:42 am
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

in my VM it crashes after 30 sec with DX9. despite that i upgraded to vmware 10 or windows 10 .... so i gave up.

when others can choose dx11 in contrast to me, it shows me, that my HW link isnt as good as possible, what will be the reason for the crashes. but i wont waste more time with that.
by Micke
Sun Nov 02, 2014 4:50 pm
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

@admin - i already modified this line, but game set it back. again ^^, can u enable dx11 ingame ?

@wilifox - referring to his name, what else should hackshield do, order a pizza ?
by Micke
Sun Nov 02, 2014 1:10 am
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

i know :-) .... but my VM display driver allows only DX9 in AA, i mean to select. You can also select DX11 ?
by Micke
Sat Nov 01, 2014 12:40 pm
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

Is possible install vmware with directx v11.? of course. but to use it, u also need HW/driver which support this. In my VM archeage only accepts dx9. @Admin - in your VM is also DX 11 in AA available ? "The first green interface opens and closes without reaching abirr initial game screen"...
by Micke
Wed Oct 29, 2014 3:47 am
Forum: MicroMacro general & support
Topic: ErrorCode 40964 with MicroMacro 2
Replies: 5
Views: 3482

Re: ErrorCode 40964 with MicroMacro 2

aaaaaah .... solved, that was the problem - i disabled sound in remote config to reduce traffic. now enabled .... and et voila .... works.

thnx !!! now i can shutdown the home pc, and let the cloud run the idle sript :-)
by Micke
Tue Oct 28, 2014 2:44 am
Forum: MicroMacro general & support
Topic: ErrorCode 40964 with MicroMacro 2
Replies: 5
Views: 3482

Re: ErrorCode 40964 with MicroMacro 2

Hi admin,

i found that logged even as admin remote to windows, system reduces ressources allocation in RDP sessions, in comparison to local session, but even with "mstsc /admin" (which shell avoid this) the error is thrown.

mhmm ...
Micke
by Micke
Tue Oct 28, 2014 2:33 am
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

ok, solved, but had to use other settings. followed https://www.thebuddyforum.com/archebudd ... re-11.html
by Micke
Sat Oct 25, 2014 2:33 pm
Forum: MicroMacro general & support
Topic: ErrorCode 40964 with MicroMacro 2
Replies: 5
Views: 3482

Re: ErrorCode 40964 with MicroMacro 2

no idea too ... windows 7 pro, the windows account is member of admingroup. started the exe also "with admin rights". cause the difference is the RDP session, i tried very high and very low bandwith settings - no influence. missing dll we can also exclude, cause same PC/Account. mhmm, stra...
by Micke
Fri Oct 24, 2014 11:31 am
Forum: MicroMacro general & support
Topic: ErrorCode 40964 with MicroMacro 2
Replies: 5
Views: 3482

ErrorCode 40964 with MicroMacro 2

Hi, full message is: >>>>>>>>>>>>> MicroMacro v1.9.20 ... Failed to initialize ALUT. Error code 40964. One or more modules failed to load. <<<<<<<<<< i get this error when i start MM2 exe in remote windows session (RDP). No params, just start. Version is the MM2 linked in this post http://www.solars...
by Micke
Thu Oct 23, 2014 4:22 am
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

"purely to have multiple game instances". for now the other account only collect labor points to be prepared for some tests
by Micke
Thu Oct 23, 2014 12:42 am
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

mhmm, i switched the accounts, then it started again 1x in VM. switched again, now always come the korean hackshield website .... mhmm
by Micke
Wed Oct 22, 2014 10:20 am
Forum: ArcheAge
Topic: Run ArcheAge in a virtual machine
Replies: 50
Views: 43352

Re: Run ArcheAge in a virtual machine

AA isnt running anymore since todays update in VM .... can someone confirm that ?
by Micke
Mon Oct 20, 2014 10:22 am
Forum: ArcheAge
Topic: archebuddy
Replies: 0
Views: 5985

archebuddy

for what i've read, this is the dominating bot
http://www.archebuddy.com/index.html

didn't try him, cause iam still undecided if it is a way i wanna go :-) ..... cause iam realy hate his auctionhouse addon, which destroys in my opinion the whole game.

others, any experiences with that ?
by Micke
Thu Oct 16, 2014 4:54 am
Forum: ArcheAge
Topic: ArcheAge Anti-idle script
Replies: 48
Views: 29735

Re: ArcheAge Anti-idle script

if there are further russian translation questions e.g. youtube based guids .... ask.
by Micke
Mon Oct 13, 2014 2:42 am
Forum: ArcheAge
Topic: ArcheAge Anti-idle script
Replies: 48
Views: 29735

Re: ArcheAge Anti-idle script

if u set focus on chat input Lisa, MM also only write the first key ? i've seen it can be usefull for debug incoming
by Micke
Sat Oct 11, 2014 11:06 am
Forum: ArcheAge
Topic: ArcheAge Anti-idle script
Replies: 48
Views: 29735

Re: ArcheAge Anti-idle script

one day later: i would even confirm that waypoints dont needed for that. my horse now run inside the arena in "two crownes", an unused building. for the moment i wouldnt know, what functionality a bot should have. the most efficent way for money making seems house/farm-selling to be. but f...
by Micke
Fri Oct 10, 2014 3:00 am
Forum: ArcheAge
Topic: ArcheAge Anti-idle script
Replies: 48
Views: 29735

Re: ArcheAge Anti-idle script

thnx 4 the script :-) ! works as it should. @Lisa: i thought the same with autorun - but with AR mount stopped on tests, when i minimized the window, because of that i left both keys. and yes it's obvious ^^, but in my opinion it cant be punished, cause we could it also do by regular keyboard using....
by Micke
Wed Oct 08, 2014 10:31 am
Forum: ArcheAge
Topic: ArcheAge Anti-idle script
Replies: 48
Views: 29735

Re: ArcheAge Anti-idle script

if it does not to great circumstances - could someone pls change the script into hit permanent turn left/right ? in result i could use it for "riding in a circle" when afk, to level the mount ;-) yes i see the "keyboard.virtualPress(win, key.VK_END);" call in the aaa sample ;-) ,...