Search found 100 matches
- Thu Aug 26, 2010 10:49 pm
- Forum: Runes of Magic
- Topic: Useful AddOns
- Replies: 96
- Views: 131392
Re: Useful AddOns
What I like about lootomatic is it's easy to manage the global filter for all characters as well as the individual character filters. The drop feature is awesome and it has an easy gui feature for adding items, no need to type item names in filter. The way I use it is set it to loot everything, let...
- Thu Aug 26, 2010 10:39 pm
- Forum: Runes of Magic
- Topic: Useful AddOns
- Replies: 96
- Views: 131392
Re: Useful AddOns
Learn how to use the addon before you said bad of it :) The misleading part of lootomatic is the quality filter settings it has its reversed from what most would think of it its set for raiding so you dont loot the blues or whatever when theres a master looter i am guessing. I use lootfilter for th...
- Mon Aug 23, 2010 6:26 am
- Forum: Runes of Magic
- Topic: Check AUTO_ELITE_FACTOR; if true, then recall/logout
- Replies: 8
- Views: 5091
Re: Check AUTO_ELITE_FACTOR; if true, then recall/logout
Mostly using this thread as its relating to identification of Elites. I found while trolling the forums on the US site someone else stumbled onto this info and I wanted to share it as you may want to alter the "Elite" and "Boss" code if indeed what this poster is saying is true.....
- Sat Aug 21, 2010 8:22 pm
- Forum: Runes of Magic
- Topic: Useful AddOns
- Replies: 96
- Views: 131392
Re: Useful AddOns
y ai find lootmatic kinda useless as even if i set to white it doesnt have a dont loot anything but the stuff i want to loot you still get to much crap ill give loot++ a try Lootfilter ++ is useful it takes a bit to get it setup on each character but worth it the quality filter part is easy set it ...
- Sat Aug 21, 2010 7:42 pm
- Forum: Runes of Magic
- Topic: Warden Pet [Heavy Mod]
- Replies: 16
- Views: 5185
Re: Warden Pet [Heavy Mod]
Admin: in this code i assume hes pulling down the memory addresses to assign to the self.pet functions? this is the part i am foggy with : self.PetPtr = debugAssert(memoryReadInt(getProc(), self.Address + addresses.pawnPetPtr_offset), language[41]); self.petHP = debugAssert(memoryReadInt(getProc(), ...
- Fri Aug 20, 2010 8:49 pm
- Forum: Runes of Magic
- Topic: Warden Pet [Heavy Mod]
- Replies: 16
- Views: 5185
Re: Warden Pet [Heavy Mod]
another thought to start forget even fighting back just maintain a target on the character you have the healbot on monitor its HP hen low cast a heal ... .. shoudl be possible cause all the code is allready in there monitoring a targets HP for fighting just reverse it with some calls for healing ......
- Fri Aug 20, 2010 8:43 pm
- Forum: Runes of Magic
- Topic: function if user is stuck
- Replies: 1
- Views: 873
Re: function if user is stuck
Looked all over the forums and can't find this answer so I appoligize if I overlooked it. I would like to be able to call a new waypoint file if the bot get stuck.... Is there a way to create a function that will perform a certain command if the bot is identified as stuck? use _return path waypoint...
- Fri Aug 20, 2010 8:39 pm
- Forum: Runes of Magic
- Topic: Bot makes no attempt to loot *SOLVED*
- Replies: 13
- Views: 4667
Re: Bot makes no attempt to loot *SOLVED*
I use lootomatic, but there are no restrictions made, also auto loot in the interface is on. I didn't change any settings. Maybe change the value how long the bot should stay for looting , what for loot variables do you use? lootomatic is your problem disable it and try again most ppl using lootoma...
- Fri Aug 20, 2010 8:36 pm
- Forum: Runes of Magic
- Topic: using a spell to pull how to set it up
- Replies: 4
- Views: 1618
Re: using a spell to pull how to set it up
its just like the incombat=true ...fred55555 wrote:so you can set a spell to "pullonly" usage ?
i read the config but fail to see were to impliment a pull spell, i only see were to turn the melee range on, do i just replace the "" with a pull spell then?
pullonly = "true"
- Fri Aug 20, 2010 8:35 pm
- Forum: Runes of Magic
- Topic: How do I force start at waypoint #1?
- Replies: 20
- Views: 5150
Re: How do I force start at waypoint #1?
...fred55555 wrote:thank you going to try it and hope i get the syntax correct.
thnx for help
put it in your <waypoint> </waypoint> flags of your first and last waypoint just FYI.. not outside of a <waypoint> or it wont be read
- Fri Aug 20, 2010 8:33 pm
- Forum: Runes of Magic
- Topic: Using yGather data to create waypoints...
- Replies: 34
- Views: 10064
Re: Using yGather data to create waypoints...
That is correct. And you'd be placing harvest waypoints near the nodes themselves, not in random locations, so I don't see the problem. I think what they are getting at is you never really get to make a good path to all nodes so if you monitored nodes along the path and something springs up you wou...
- Fri Aug 20, 2010 8:24 pm
- Forum: Runes of Magic
- Topic: Warden Pet [Heavy Mod]
- Replies: 16
- Views: 5185
Re: Warden Pet [Heavy Mod]
healing another party member should also be possible that way no ? ;) I wish this was possible and youd think it would be a easy mod ... I just dont have a clue where to start ... i.e. profile option "HealBot" = "true/false" (tells it if its gonna fight like normal bot or just b...
- Fri Aug 20, 2010 8:12 pm
- Forum: Runes of Magic
- Topic: Useful AddOns
- Replies: 96
- Views: 131392
Re: Useful AddOns
tried lootmatic since it has been the most recently updated i find i am still looting alot of crap, i set the setting i think to not lott anything under blue then add a few things to loot under cutomes like *rune* but i still get mob parts and green and white items does this not work well with rom ...
- Thu Aug 19, 2010 7:37 pm
- Forum: Runes of Magic
- Topic: Bot makes no attempt to loot *SOLVED*
- Replies: 13
- Views: 4667
Re: Bot makes no attempt to loot *SOLVED*
hello I also have loot problems. I saw that the bot sometimes collects no Items, for example he doesnt loot green/blue items anymore. Sometimes DQ items stay in the mob. do you have any add-ons that assist you in looting (i.e. lootfilter++ lootomatic etc...) I would first look at your add-ons if th...
- Thu Aug 19, 2010 7:25 pm
- Forum: Runes of Magic
- Topic: waypoints type="TRAVEL" not work
- Replies: 12
- Views: 3213
Re: waypoints type="TRAVEL" not work
RUN (as in run along the path; not run from enemies) will run through the path only stopping to fight off aggressive enemies, while TRAVEL travels without stopping. I just created a new waypoint file and set it to "RUN" because I wanted it to "fight off aggressive enemies". Whil...
- Wed Aug 18, 2010 3:36 pm
- Forum: Runes of Magic
- Topic: Help need to make questbot
- Replies: 49
- Views: 11480
Re: Help need to make questbot
Try with this: sendMacro("ChoiceOption(1);"); I have problem with housekeeper. I'm using this code : <!-- # 1 --><waypoint x="18" z="25" > player:target_NPC("Housekeeper"); sendMacro("ChoiceOption(6);"); yrest(15000); </waypoint> Problem is that he ...
- Tue Aug 17, 2010 1:45 pm
- Forum: Runes of Magic
- Topic: Help need to make questbot
- Replies: 49
- Views: 11480
Re: Help need to make questbot
Hey Rock I am at a stuck point making my own quest bot here i have quests that need me to "Select" a reward can the current code do this or am i forced to use mouse clicks? I.E. Quest "The Basics of Attack" player:target_NPC("Samirat"); sendMacro("OnClick_QuestList...
- Tue Aug 17, 2010 7:19 am
- Forum: Runes of Magic
- Topic: disable UAC for micromacro.exe...
- Replies: 7
- Views: 2613
Re: disable UAC for micromacro.exe...
i did my fix to windows now so i cant test this as mines permAdministrator wrote:Are you guys logged in with an Administrator-level account, or standard user?
Can you guys try deleting the micromacro.exe.manifest file to see if that helps?
- Tue Aug 17, 2010 7:14 am
- Forum: Runes of Magic
- Topic: Harvesting with the bot - How To For Dummies
- Replies: 174
- Views: 202771
Re: Harvesting with the bot - How To For Dummies
type = RUN will cast the buffs and still harvest, but it want attack what is attacking the character it just keeps running to the next harvest and then is interupted and so on druid recover spell says its casting but doesnt cast am i missing something , the briar shield buff works fine Himm newest ...
- Mon Aug 16, 2010 8:44 pm
- Forum: Runes of Magic
- Topic: Produce Arrows & use
- Replies: 4
- Views: 1725
Re: Produce Arrows & use
What he means is if you have the Rune War Bow e.g. you don't have to buy quivers any more. You can just right click the bow and it produces 999 arrows. Those arrows are better than the ones you can buy for gold and ofc they're free. To solve that problem I'd start with a check at the beginning or e...