Search found 25 matches
- Sat Dec 26, 2015 8:24 pm
- Forum: Runes of Magic
- Topic: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
- Replies: 75
- Views: 85180
Re: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
May be it's the end of bot :s (if arcadia got it maybe in official by Gameforge they have already?)
- Sun Oct 25, 2015 6:13 pm
- Forum: Runes of Magic
- Topic: Splitwater Coast EoJ
- Replies: 1
- Views: 8947
Splitwater Coast EoJ
Hello,
Did someone find a Script for Splitwater Coast map?
Did someone find a Script for Splitwater Coast map?
- Sat Sep 26, 2015 1:59 pm
- Forum: Runes of Magic
- Topic: Patch 6.4, currencyBase_offset
- Replies: 36
- Views: 16786
Re: Patch 6.4, currencyBase_offset
for no confusion with last patch you should update this files : https://github.com/elverion/rom-bot/archive/master.zip
then everyonn can dowload it
then everyonn can dowload it
- Tue Jun 23, 2015 9:32 am
- Forum: Runes of Magic
- Topic: Running ONLY regardless of aggro?
- Replies: 50
- Views: 19176
Re: Running ONLY regardless of aggro?
Hi ,
Yes but his waypoint make kite and use Thunderstorm.
actually its only kite and don't use skill.
anyone have this problem?
thks again
Yes but his waypoint make kite and use Thunderstorm.
actually its only kite and don't use skill.
anyone have this problem?
thks again
- Sat Jun 20, 2015 10:51 am
- Forum: Runes of Magic
- Topic: Running ONLY regardless of aggro?
- Replies: 50
- Views: 19176
Re: Running ONLY regardless of aggro?
yes wp from Bot_romka
i enter on tosh instance in easy mode to try it .
i have "(character name) Start ToSH_OT_Farm: "a number like 14.333" " but nothing happens.
i enter on tosh instance in easy mode to try it .
i have "(character name) Start ToSH_OT_Farm: "a number like 14.333" " but nothing happens.
- Fri Jun 19, 2015 6:15 pm
- Forum: Runes of Magic
- Topic: Running ONLY regardless of aggro?
- Replies: 50
- Views: 19176
Re: Running ONLY regardless of aggro?
Hi
I try to understand your last waypoint how its work but , i have the same problem like mat.
someone can help me about it?
thanks
I try to understand your last waypoint how its work but , i have the same problem like mat.
someone can help me about it?
thanks
- Thu Jun 18, 2015 1:01 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: NoobBotter's Kashaylan Research Expert EoJ Script
- Replies: 99
- Views: 40546
Re: NoobBotter's Kashaylan Research Expert EoJ Script
Little_Fan, Thanks for the feedback. When the script starts it will immediately do the quest until it sees an ending message, then it will wait for a fresh new round to start. At that point, the roundCount variable will = 1. Once that fresh new round starts it will do the quests and when it sees th...
- Sun Jun 07, 2015 11:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Music Festival, Nala Melody
- Replies: 12
- Views: 4562
Re: Music Festival, Nala Melody
i change pawn.lua and try you waypoin it doesn't work for me.
just go to the machine then nothing.
Could you please upload the 2 files to check and compare where is the problem?
thks
just go to the machine then nothing.
Could you please upload the 2 files to check and compare where is the problem?
thks
- Thu Jun 04, 2015 11:00 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: NoobBotter's Kashaylan Research Expert EoJ Script
- Replies: 99
- Views: 40546
Re: NoobBotter's Kashaylan Research Expert EoJ Script
yes it very long to wait the second session. that why if there is a way to get timer of each channel waypoint could easily change channel ^^
- Wed Jun 03, 2015 11:49 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Kashaylan fastest Daily (~13secs)
- Replies: 37
- Views: 19104
Re: Kashaylan fastest Daily (~13secs)
hi,
is there a way to get the clock for each channel?
is there a way to get the clock for each channel?
- Sun Aug 31, 2014 5:55 am
- Forum: Runes of Magic
- Topic: Goblins Mini-game
- Replies: 7
- Views: 3755
Re: Goblins Mini-game
yes but there is no update to pay phirus and fight mob to get chest at the end of map.
that we try to find new waypoint ^^
that we try to find new waypoint ^^
- Sat Aug 30, 2014 7:46 am
- Forum: Runes of Magic
- Topic: Goblins Mini-game
- Replies: 7
- Views: 3755
Re: Goblins Mini-game
Hi yes old waypoint doesn't work any more someone have an update?
- Thu Aug 21, 2014 1:32 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Mini game - goblin's mine in Aslan. Solo bot WP
- Replies: 53
- Views: 24980
Re: Mini game - goblin's mine in Aslan. Solo bot WP
Hi,
there is an update to make gobelin? any waypon?
thx you
there is an update to make gobelin? any waypon?
thx you
- Thu May 01, 2014 7:29 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146163
Re: GM detection and banning chance reduction
Why logout alway near this player??
it s not GM
GM detected! Name: (playername), Class IDs: 4/5
Alarm has been sounded
it s not GM
GM detected! Name: (playername), Class IDs: 4/5
Alarm has been sounded
- Mon Apr 28, 2014 2:36 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146163
Re: GM detection and banning chance reduction
seems this userfunction is old actually all player near me are "GM" because they have many classe since new update may be.
i have the last file 7.8c
i have the last file 7.8c
- Sun Mar 30, 2014 10:58 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Secret Garden Ideas
- Replies: 105
- Views: 31552
Re: Secret Garden Ideas
hello SG3 work perfectly but still slow to loot (only 38 chests) , with speek hack (500 speed) i can loot 42 chests.
- Fri Mar 28, 2014 11:34 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Secret Garden Ideas
- Replies: 105
- Views: 31552
Re: Secret Garden Ideas
Seems last patch made it so the 6 chests don't stay at the end, so can remove that part of the WP. I thought it was weird that 6 stayed and just happened to be the 6 out of memory range when it started, there was probably an exploit of some sort to make more stay *shrug* On a side note I updated a ...
- Thu Mar 27, 2014 12:26 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Secret Garden Ideas
- Replies: 105
- Views: 31552
Re: Secret Garden Ideas
ninja Zero's WP workl but it too slow , if i do manualy with speekhack i could loot more than his WP. ^^
- Thu Mar 27, 2014 10:08 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Secret Garden Ideas
- Replies: 105
- Views: 31552
Re: Secret Garden Ideas
ok i just use ZZZZ's WP and i use just 1 count
- Thu Mar 27, 2014 9:03 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Secret Garden Ideas
- Replies: 105
- Views: 31552
Re: Secret Garden Ideas
Hello i use your last WP have this issue? No return path with default naming SecretGarden_return.xml found. We use the normal waypoint path SecretGarden.xml now. Waypoint #16 is closer then #1. Hence we start with waypoint #16. GM detection started We changed the option 'LOOT_ALL' from 'false' to 't...