Search found 19 matches

by jpp
Fri Dec 17, 2010 5:46 am
Forum: Runes of Magic
Topic: False stuck sometimes
Replies: 2
Views: 1147

False stuck sometimes

Hi, I noticed that sometimes char starts to look left and right few times and then he acts as if stuck, moves back and tries to go around something - but nothing is there. There must be some bug that gives false flag that char can not move. I could not find any pattern/reason/situation when it could...
by jpp
Tue Sep 21, 2010 6:39 pm
Forum: Runes of Magic
Topic: bot geting stuck
Replies: 2
Views: 1171

Re: bot geting stuck

still having this on version 501

Code: Select all

We get aggro. Stop moving to waypoint and wait for target.
D:/cg/rom/micromacro/scripts/rom/classes/pawn.lua:184: bad argument #1 to 'bitAn
d' ((null))
it mostly happens for Knight and did not happened for Warrior.
by jpp
Tue Sep 21, 2010 8:35 am
Forum: Runes of Magic
Topic: New option idea
Replies: 51
Views: 10476

Re: New option idea

Did it and works perfectly until now. Used code: function pw(_harvest) _harvest = _harvest or false; if (_harvest) then player:harvest(); end restc = 0; while ( player:isHumanInRange(400) and restc<5 ) do player:rest(60); restc = restc + 1; end return true; end so it waits but not forever. Just need...
by jpp
Sat Sep 18, 2010 7:14 pm
Forum: Runes of Magic
Topic: Not working since 3.0.4
Replies: 3
Views: 1634

Re: Not working since 3.0.4

yes, forums are indeed worth it's value. Thanks.
by jpp
Sat Sep 18, 2010 7:13 am
Forum: Runes of Magic
Topic: Not working since 3.0.4
Replies: 3
Views: 1634

Not working since 3.0.4

It sopped working for me only? !! Notice: !! The game may have been updated or altered. It is recommended that you run rom/update.lua Error while reading memory address for 'playerAddress'. Game seems to be changed!!! Please run 'rom/bot.lua update' Bot version! got latest version, even deleted all ...
by jpp
Wed Sep 15, 2010 4:25 am
Forum: Runes of Magic
Topic: New option idea
Replies: 51
Views: 10476

New option idea

I just thought about possible risk of meeting with GM or having other players trying to caught our bot I realized that may be there is very good method to leave bot for night without any attendance and be sure it is not reported by anyone. Just one siple question to Admin: Is it possible to detect o...
by jpp
Mon Jul 26, 2010 2:18 pm
Forum: Runes of Magic
Topic: Error with bot r478
Replies: 25
Views: 7864

Re: Error with bot r478

I got 479 and there is still error and knight does not use mana potions. local unused,unused,checkItemName = RoMScript("GetBagItemInfo(" .. item.SlotNumber .. ")"); if( checkItemName ~= item.Name ) then cprintf(cli.yellow, language[18], tostring(checkItemName), tostring(item.Name...
by jpp
Fri Jul 23, 2010 12:15 pm
Forum: Runes of Magic
Topic: Bugs. Bot is trying to attack pet?
Replies: 1
Views: 884

Bugs. Bot is trying to attack pet?

I did noticed this that my bot tries to attack pets of other players.
It also tries to attack enemies that pass attacking another player - but I think it is not possible to fix it - just we can make attack distance = 0.
by jpp
Tue Jul 20, 2010 8:09 am
Forum: Runes of Magic
Topic: Have been banned?
Replies: 30
Views: 7533

Re: Have been banned?

Then my only thought is that by mistake - or even by complete mistake I did send crash report, but even in this situation I'm not banned.
Thanks for all who replied.
by jpp
Mon Jul 19, 2010 10:43 am
Forum: Runes of Magic
Topic: Have been banned?
Replies: 30
Views: 7533

Re: Have been banned?

It's like second lavel of gaming - getting some penalty for death is nothing compared to permanent death when beeing banned:).
by jpp
Mon Jul 19, 2010 10:40 am
Forum: Runes of Magic
Topic: Have been banned?
Replies: 30
Views: 7533

Re: Have been banned?

That's what I hope too. I also play on EU servers. Beeing strict might also depend on local GM attitude, but will see soon. Will also be much more carefull now.
by jpp
Mon Jul 19, 2010 8:53 am
Forum: Runes of Magic
Topic: Have been banned?
Replies: 30
Views: 7533

Have been banned?

Just have a thought, have anybody of us using bot been banned? permamnently/temporarly? Can you share your cases? I was not benned yet and have three characters on lvl 20-30, so just slowly started to like those "bot" people. Usually I try to watch (keep an eye on) bot working - it still g...
by jpp
Sun Jul 18, 2010 11:21 am
Forum: Runes of Magic
Topic: Debug Moving to harvestable?
Replies: 5
Views: 1848

Re: Debug Moving to harvestable?

wow, set to 45 (becuase 39 is maximum, but I allow two steps for positioning mistake) and works perfect.
Great Thanks
by jpp
Sun Jul 18, 2010 10:02 am
Forum: Runes of Magic
Topic: Debug Moving to harvestable?
Replies: 5
Views: 1848

Re: Debug Moving to harvestable?

ok, so I changed it to 3 becuse I do not like bot to define way to walk becuase it is almost always wrong and then it stopped to gether anything, just came to place wrote that no nearby harvestables found and walks to next point. It seems that this parameter is used for different purpose - it define...
by jpp
Sun Jul 18, 2010 5:21 am
Forum: Runes of Magic
Topic: Debug Moving to harvestable?
Replies: 5
Views: 1848

Debug Moving to harvestable?

I noticed, that sometimes bot finds far harvestables and tries to go there. It is not correct, becuase sometimes path is defined in difficult area and then it can not climb, so is completly lost. Also I noticed also that sometimes when two harvestables are close it starts to run from one to other in...
by jpp
Sun Jul 11, 2010 12:08 am
Forum: Runes of Magic
Topic: Warrior skills settings
Replies: 3
Views: 1375

Re: Warrior skills settings

Sure there is no rage when first attack is done, but also there is no buf required for OPEN_FLANK.
Seems reqbufftarget="target" parameter in skills was not implemented yet.
by jpp
Sat Jul 10, 2010 5:49 pm
Forum: Runes of Magic
Topic: Getting rid of the pause after killing?
Replies: 4
Views: 1821

Re: Getting rid of the pause after killing?

the full answer is to decrease loot time and use QuickLoot addon.
by jpp
Sat Jul 10, 2010 5:17 pm
Forum: Runes of Magic
Topic: Warrior skills settings
Replies: 3
Views: 1375

Warrior skills settings

I got problem with correct settings of Warrior skils. I just do not know what I'm doing wrong. My skils setings are: <skills_warrior> <skill name="WARRIOR_SLASH" modifier="" hotkey="VK_2" priority="90" /> <skill name="WARRIOR_PROBING_ATTACK" modifier...
by jpp
Mon Jul 05, 2010 5:36 pm
Forum: Runes of Magic
Topic: Harvesting with the bot - How To For Dummies
Replies: 174
Views: 189746

Re: Harvesting with the bot - How To For Dummies

Just super bot. But I have few observations to make it better. 1. <option name="MAX_TARGET_DIST" value="??" /> By default we got MAX_TARGET_DIST = 999, -- maximum distance to select a target (helpfull to limit at small places) I found it usefull to change to 50 or 100. When used ...