Search found 37 matches

by zbynio
Tue May 14, 2013 5:50 am
Forum: Runes of Magic
Topic: Bot not shooting
Replies: 6
Views: 1645

Re: Bot not shooting

Hi rock5

I was on vacation ...

When using the default profile, nothing has changed.
I installed new windows and everything is back to normal.
Apparently something was wrong in the system.

Thank you for your time and sincerely greet you
by zbynio
Mon Apr 29, 2013 3:41 pm
Forum: Runes of Magic
Topic: Bot not shooting
Replies: 6
Views: 1645

Re: Bot not shooting

Hi rock5 I'm sorry - I'm very busy lately and rarely look in the game and on the forums: ( I left only one skill on the bar at No. 2 It does not work both with the abbreviation 'Macro' and with VK_2 <skill name="PRIEST_RISING_TIDE" hotkey="MACRO" priority="80" /> and ne...
by zbynio
Thu Apr 25, 2013 6:43 pm
Forum: Runes of Magic
Topic: Bot not shooting
Replies: 6
Views: 1645

Re: Bot not shooting

Hi Lisa Thank you for your response <skill name="PRIEST_URGENT_HEAL" hotkey="VK_4" priority="100" hpper="50" /> <skill name="PRIEST_REGENERATE" hotkey="VK_3" priority="90" hpper="80" /> <skill name="PRIEST_RISING_TI...
by zbynio
Sun Apr 21, 2013 6:11 pm
Forum: Runes of Magic
Topic: Bot not shooting
Replies: 6
Views: 1645

Bot not shooting

Hi
Some time ago, bot stopped will automatically use the weapon (shoot).
Tracking works, move to waypoints works too.
The only thing that does not work shooting.
It looks as if it did not send keys shortcut.
Any idea why this is happening?
by zbynio
Thu Apr 18, 2013 8:46 pm
Forum: RoM Bot revision notes
Topic: 757 Changelog
Replies: 8
Views: 4630

Re: 757 Changelog

Hi batch file located: 'c:\micromacro\scripts\rom\batchfile.bat' code inside batch file: @echo off START ../../micromacro.exe scripts/rom/bot.lua profile:knight When run the batch file is the following error: http://imagesy.w.interia.pl/obrazki/mm_error.jpg scripts/rom/ scripts/rom/userfunctions/add...
by zbynio
Tue Oct 18, 2011 4:45 am
Forum: Runes of Magic
Topic: Patch 4.0.3.2451 --=== OFFICIAL TOPIC ===--
Replies: 106
Views: 25253

Re: ROM Server Patch Patch 4.0.3.2451

i know... i know... this is info only... to irritate you a little bit. :P :lol:
by zbynio
Tue Oct 18, 2011 4:11 am
Forum: Runes of Magic
Topic: Patch 4.0.3.2451 --=== OFFICIAL TOPIC ===--
Replies: 106
Views: 25253

Re: ROM Server Patch Patch 4.0.3.2451

Hi.
After using the update gets null.
Before use... too :)

yours
by zbynio
Tue Jul 26, 2011 6:54 am
Forum: Runes of Magic
Topic: update error
Replies: 5
Views: 1802

update error

Hi
I discovered this error and I can not use update.
svn 622
mmv622updateerror.jpg
and
pawnLootable_offset
pawnPetPtr_offset
pawnRace_offset

Anybody can fix it? :D
Please :D
by zbynio
Sat Mar 12, 2011 1:41 pm
Forum: Runes of Magic
Topic: screen coodrinates
Replies: 2
Views: 1072

Re: screen coodrinates

thanx
by zbynio
Sat Mar 12, 2011 11:56 am
Forum: Runes of Magic
Topic: screen coodrinates
Replies: 2
Views: 1072

screen coodrinates

Hi
Is it possible to obtain a screen coordinates of the object found?
by zbynio
Sat Mar 12, 2011 11:19 am
Forum: Runes of Magic
Topic: Problems with camera
Replies: 5
Views: 1578

Re: Problems with camera

Yes - problem solved - thanx :)
by zbynio
Wed Mar 02, 2011 6:42 am
Forum: Runes of Magic
Topic: Problems with camera
Replies: 5
Views: 1578

Problems with camera

Hi rev 579 The whole time the camera will be set below the ground. (At least it looks that way) This problem only occurs on the map North Janost O.O Maybe Y not set? Camera height is set at all times, as in the village Rh'anka. If you go up the hill next to teleport to the village Sley camera is alw...
by zbynio
Fri Feb 25, 2011 8:07 pm
Forum: Runes of Magic
Topic: Rev 578 - getpos not work
Replies: 8
Views: 2445

Re: Rev 578 - getpos not work

rock5 wrote:Sorry, I was just waiting for an answer to another post before committing a fix. Hopefully it wont be much longer.

All it needs is

Code: Select all

include("classes/memorytable.lua");
at the top of the file.

thanx - all ok
by zbynio
Mon Feb 21, 2011 6:08 pm
Forum: Runes of Magic
Topic: Rev 578 - getpos not work
Replies: 8
Views: 2445

Rev 578 - getpos not work

Hi

getpos.bat return this message:

scripts/rom/classes/pawn.lua:394: attempt to call global 'GetIdName' (a nil value)

Please fix it OK? ^^
by zbynio
Mon Dec 13, 2010 10:50 pm
Forum: Runes of Magic
Topic: Error in the Polish translation
Replies: 4
Views: 1460

Error in the Polish translation

hi maybe someone will be able to fix it? polish.lua BAD = [95] = "Znale\171li\152my %s i zbierzemu to.\n", OK = [95] = "Znale\171li\152my %s i zbierzemy to.\n", BAD = [518] = " (%s)\tusun\261\263 \152cie\190k\169 i uruchom ponownie\n", OK = [518] = " (%s)\tusun\261...
by zbynio
Sat Sep 18, 2010 6:56 am
Forum: Runes of Magic
Topic: memorytable.lua:117
Replies: 8
Views: 4085

Re: memorytable.lua:117

Yes :)
I always Repeat/Until :D
recommendable
by zbynio
Fri Sep 17, 2010 5:32 pm
Forum: Runes of Magic
Topic: memorytable.lua:117
Replies: 8
Views: 4085

Re: memorytable.lua:117

macrouser wrote:
sebit2005 wrote:thats the error...what sould i do?

replace memorytable.lua with attached if your scripts don't use inventory
Thank you - its work

if you use

Code: Select all

inventory:itemTotalCount(itemID);
This change is

Code: Select all

RoMScript("GetBagItemCount("..itemId..")");
by zbynio
Fri Sep 10, 2010 7:55 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 241722

Re: Rock5's Mail Mods

thanks for the help, it seems something was wrong with my profile... I made it default and it works :) Still dont know what, and I doubt we ever will (unless same problem occurs again) :D If there was something wrong with your profile why not post a copy of it. Maybe I can see what it wrong with it...
by zbynio
Sun Aug 15, 2010 6:10 am
Forum: Runes of Magic
Topic: waypoints type="TRAVEL" not work
Replies: 12
Views: 3213

Re: waypoints type="TRAVEL" not work

...your English being terrible here... @Valleyguy sorry about that. My English is really terrible. :oops: @Administrator TRAVEL type previously allowed to move from point to point without catching mobs. However, when the figure was fastened it faced and fought. I understand that now it will operate ...
by zbynio
Sat Aug 14, 2010 6:29 pm
Forum: Runes of Magic
Topic: waypoints type="TRAVEL" not work
Replies: 12
Views: 3213

waypoints type="TRAVEL" not work

instead of TRAVEL is to RUN the whole time I think it does not wait for aggro and target selection os.time not work? The time format does not work in 100% i check - if mob attacking - player.Battling=true symptoms :) : method: harvest(), harvest(id) and target_object(id) waypoints type="TRAVEL&...