Search found 46 matches

by McGuffin
Fri Nov 01, 2013 5:55 am
Forum: Runes of Magic
Topic: you have been in the game for an unhealthy amount of time :)
Replies: 8
Views: 2553

Re: you have been in the game for an unhealthy amount of tim

Sorry for the necro, been away a while. First saw this message on the official servers back in '09. It was an error and was fixed shortly after it appeared (within hours). Word from RW via Frogster was this message was put in because of a law in China limiting time folks could play a game. So outsid...
by McGuffin
Thu Jul 18, 2013 12:48 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: crafting event WP
Replies: 52
Views: 15234

Re: crafting event WP

So what was causing the error? Was it while using my crafting userfunction? Just another random bug in the game, I was just crafting manually, buy up a few hundred items and hit make em all, 15 items later it gets the "error" of not enough material to craft item. It happened regularly and...
by McGuffin
Thu Jul 04, 2013 12:50 pm
Forum: RoM general
Topic: item or runes dupping
Replies: 11
Views: 8963

Re: item or runes dupping

Current theory is the hack is actually the creation of a GM character. From there they can spawn anything. So they are apparently not duping anything but just creating it, and NPCs, from the GM menu. Latest from GF says they are concentrating on CE though I don't know what good that is going to do t...
by McGuffin
Tue Jun 25, 2013 10:24 pm
Forum: Runes of Magic
Topic: Harvesting with the bot - How To For Dummies
Replies: 174
Views: 188494

Re: Harvesting with the bot - How To For Dummies

Is ygather broken? I don't see any dots on the map... (Anyone have a combo or wood gathering waypoint for Ravenfell?) yGather is no longer being developed and is partially borked. To see mats on the map go into Resources -> Settings -> Minimap -> Resource Presentation and choose Minimap 2 in the dr...
by McGuffin
Tue Jun 25, 2013 6:01 am
Forum: Runes of Magic
Topic: Taking too long to damage target
Replies: 21
Views: 4732

Re: Taking too long to damage target

There has to be some difference between your setup and mine. Are you using Windows 7 64bit? Is there any chance that some thing you've excluded using the model files is stopping it working? Or maybe it's an addon you are using that I'm not using that is interfering with the normal functioning of th...
by McGuffin
Tue Jun 25, 2013 5:56 am
Forum: Runes of Magic
Topic: Taking too long to damage target
Replies: 21
Views: 4732

Re: Taking too long to damage target

lisa wrote:If I do instances I set that value to 60, if I don't do instances I leave it at 20.
Facepalm... just never even occurred to me. Thanks, profile changed.
by McGuffin
Tue Jun 25, 2013 12:37 am
Forum: Runes of Magic
Topic: Taking too long to damage target
Replies: 21
Views: 4732

Taking too long to damage target

I have recently noticed that the bot is throwing this during fights that take longer than 10 seconds. The target is being damaged yet the bot still disengaged, backs up and re-engages. I have changed my max fight time to 15 but it still stops at 10 seconds. Also, MM window does show the target's HP ...
by McGuffin
Mon Jun 24, 2013 10:49 pm
Forum: Runes of Magic
Topic: spammed world chat in palenque
Replies: 3
Views: 1916

Re: spammed world chat in palenque

well i decided copy this link http://www.solarstrike.net/micromacro and spamm it over my server world chat lol i wonder if Game Forge will IP bann me for that ;P my server is palenque in the US any thoughts on what else i should spam them to increase the forum community ? lol To be clear, you used ...
by McGuffin
Sun Jun 23, 2013 3:53 pm
Forum: RoM general
Topic: Pets on Different Servers
Replies: 0
Views: 2588

Pets on Different Servers

It was my understanding that pets (from cavys, not IS) were basically abandoned. They were not going to raise their levels and the level they could craft would remain 56. Is this just the official servers or everyone?
by McGuffin
Thu Jun 20, 2013 6:45 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 54363

Re: YAKSS - Yet Another KS Script

Doesn't work with default profile either. I still didn't find what the issue is... It's a strange thing because it's the only wp doing this. I think it might have something to do will the killzone, because other wp without the killzone work great.. Cool, you may have found your answer. I don't use ...
by McGuffin
Thu Jun 20, 2013 7:54 am
Forum: RoM general
Topic: secondary class priest will not stop casting urgent heal
Replies: 6
Views: 3265

Re: secondary class priest will not stop casting urgent heal

hello i hope you can help me. i do not know much about scripting but because of your wonderful forums i have been able to use rom\bot and have learned quite a bit by searching for similar problems and using the advice you give, but i cannot find this problem anywhere. i have scout/priest when he st...
by McGuffin
Wed Jun 19, 2013 11:31 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 54363

Re: YAKSS - Yet Another KS Script

rocking666 wrote:Thanks for fast reply :P

Umm it is set to 40...just to make sure i didnt miss anything: 80-40 = 40 ? So it should kill them...
And when I use my other KS script, it kills the mobs. Strange thing.
Sounds like a waypoint type might be set to RUN.
by McGuffin
Fri Jun 14, 2013 4:15 am
Forum: Runes of Magic
Topic: Warriior (Lightning Burn Weapon)
Replies: 26
Views: 7773

Re: Warriior (Lightning Burn Weapon)

So as long as 499990 and 490062 link to the name Lightning Burn Weapon, that is what will be cast, by name and not by ID.
by McGuffin
Fri Jun 14, 2013 3:04 am
Forum: Runes of Magic
Topic: Warriior (Lightning Burn Weapon)
Replies: 26
Views: 7773

Re: Warriior (Lightning Burn Weapon)

No, Ids don't matter as long as the name is the same. hasBuff compares the names, not the ids. In skills.xml? I just changed the ID for Shadowstab and my Rogue stopped using it. ETA: NVM, I see what you are saying. The buffname does not matter. I don't have a W/M so was going by what IP said. There...
by McGuffin
Thu Jun 13, 2013 5:19 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Swim, Speed and wall hacks
Replies: 208
Views: 72240

Re: Swim, Speed and wall hacks

no, you're not. The server get's millions or billions of such messages every day. I dont think you can get banned for that... If that is the case , why couldn't I find a single person posting about this issue? It is a scary message. How do you know that it receives millions of these messages? Why i...
by McGuffin
Thu Jun 13, 2013 5:13 pm
Forum: Runes of Magic
Topic: Warriior (Lightning Burn Weapon)
Replies: 26
Views: 7773

Re: Warriior (Lightning Burn Weapon)

Which ID is being used in your skills.xml? The point here is that I don't know how to write it with the ID ><, the ID for this buff is 490062 In skills.xml you should have a line like this... <Skill name="WARRIOR_LIGHTNING_BURN_WEAPON" id="499990" type="buff" buffname=...
by McGuffin
Thu Jun 13, 2013 5:26 am
Forum: Runes of Magic
Topic: Warriior (Lightning Burn Weapon)
Replies: 26
Views: 7773

Re: Warriior (Lightning Burn Weapon)

Which ID is being used in your skills.xml?
by McGuffin
Tue Jun 11, 2013 5:07 pm
Forum: Runes of Magic
Topic: Question for getting ID's
Replies: 2
Views: 1358

Re: Question for getting ID's

AngelDrago wrote:Hello Everyone is their a way to get the id of a Merchant in RomBot... thx
Run Get_Object_Id.bat then hover the mouse over the merchant/object you want an ID for. It will be displayed in the MM window.
by McGuffin
Tue Jun 11, 2013 5:03 pm
Forum: Runes of Magic
Topic: Warriior (Lightning Burn Weapon)
Replies: 26
Views: 7773

Re: Warriior (Lightning Burn Weapon)

Is that what you are trying in your profile? That doesn't look like the other skills in your profile, does it? My other skills look like this <skill name="WARRIOR_LIGHTNINGS_TOUCH" hotkey="MACRO" priority="90" /> but when I put <skill name="WARRIOR_LIGHTNING BURN ...
by McGuffin
Mon Jun 10, 2013 12:03 pm
Forum: Runes of Magic
Topic: Use of harvest
Replies: 13
Views: 4021

Re: Use of harvest

worked fine by me, only problem i had that after a couple bag loots somtimes 10 sometimes 5, so random the game crashes... it loots, it crashes,, very strange. Try using this in <onLeaveCombat> if player:findNearestNameOrId("Mysterious Bag") then player:target_Object("Mysterious Bag&...