Search found 46 matches
- Fri Nov 01, 2013 5:55 am
- Forum: Runes of Magic
- Topic: you have been in the game for an unhealthy amount of time :)
- Replies: 8
- Views: 2594
Re: you have been in the game for an unhealthy amount of tim
Sorry for the necro, been away a while. First saw this message on the official servers back in '09. It was an error and was fixed shortly after it appeared (within hours). Word from RW via Frogster was this message was put in because of a law in China limiting time folks could play a game. So outsid...
- Thu Jul 18, 2013 12:48 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: crafting event WP
- Replies: 52
- Views: 19434
Re: crafting event WP
So what was causing the error? Was it while using my crafting userfunction? Just another random bug in the game, I was just crafting manually, buy up a few hundred items and hit make em all, 15 items later it gets the "error" of not enough material to craft item. It happened regularly and...
- Thu Jul 04, 2013 12:50 pm
- Forum: RoM general
- Topic: item or runes dupping
- Replies: 11
- Views: 9033
Re: item or runes dupping
Current theory is the hack is actually the creation of a GM character. From there they can spawn anything. So they are apparently not duping anything but just creating it, and NPCs, from the GM menu. Latest from GF says they are concentrating on CE though I don't know what good that is going to do t...
- Tue Jun 25, 2013 10:24 pm
- Forum: Runes of Magic
- Topic: Harvesting with the bot - How To For Dummies
- Replies: 174
- Views: 199775
Re: Harvesting with the bot - How To For Dummies
Is ygather broken? I don't see any dots on the map... (Anyone have a combo or wood gathering waypoint for Ravenfell?) yGather is no longer being developed and is partially borked. To see mats on the map go into Resources -> Settings -> Minimap -> Resource Presentation and choose Minimap 2 in the dr...
- Tue Jun 25, 2013 6:01 am
- Forum: Runes of Magic
- Topic: Taking too long to damage target
- Replies: 21
- Views: 4772
Re: Taking too long to damage target
There has to be some difference between your setup and mine. Are you using Windows 7 64bit? Is there any chance that some thing you've excluded using the model files is stopping it working? Or maybe it's an addon you are using that I'm not using that is interfering with the normal functioning of th...
- Tue Jun 25, 2013 5:56 am
- Forum: Runes of Magic
- Topic: Taking too long to damage target
- Replies: 21
- Views: 4772
Re: Taking too long to damage target
Facepalm... just never even occurred to me. Thanks, profile changed.lisa wrote:If I do instances I set that value to 60, if I don't do instances I leave it at 20.
- Tue Jun 25, 2013 12:37 am
- Forum: Runes of Magic
- Topic: Taking too long to damage target
- Replies: 21
- Views: 4772
Taking too long to damage target
I have recently noticed that the bot is throwing this during fights that take longer than 10 seconds. The target is being damaged yet the bot still disengaged, backs up and re-engages. I have changed my max fight time to 15 but it still stops at 10 seconds. Also, MM window does show the target's HP ...
- Mon Jun 24, 2013 10:49 pm
- Forum: Runes of Magic
- Topic: spammed world chat in palenque
- Replies: 3
- Views: 1938
Re: spammed world chat in palenque
well i decided copy this link http://www.solarstrike.net/micromacro and spamm it over my server world chat lol i wonder if Game Forge will IP bann me for that ;P my server is palenque in the US any thoughts on what else i should spam them to increase the forum community ? lol To be clear, you used ...
- Sun Jun 23, 2013 3:53 pm
- Forum: RoM general
- Topic: Pets on Different Servers
- Replies: 0
- Views: 2598
Pets on Different Servers
It was my understanding that pets (from cavys, not IS) were basically abandoned. They were not going to raise their levels and the level they could craft would remain 56. Is this just the official servers or everyone?
- Thu Jun 20, 2013 6:45 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 60503
Re: YAKSS - Yet Another KS Script
Doesn't work with default profile either. I still didn't find what the issue is... It's a strange thing because it's the only wp doing this. I think it might have something to do will the killzone, because other wp without the killzone work great.. Cool, you may have found your answer. I don't use ...
- Thu Jun 20, 2013 7:54 am
- Forum: RoM general
- Topic: secondary class priest will not stop casting urgent heal
- Replies: 6
- Views: 3273
Re: secondary class priest will not stop casting urgent heal
hello i hope you can help me. i do not know much about scripting but because of your wonderful forums i have been able to use rom\bot and have learned quite a bit by searching for similar problems and using the advice you give, but i cannot find this problem anywhere. i have scout/priest when he st...
- Wed Jun 19, 2013 11:31 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: YAKSS - Yet Another KS Script
- Replies: 172
- Views: 60503
Re: YAKSS - Yet Another KS Script
Sounds like a waypoint type might be set to RUN.rocking666 wrote:Thanks for fast reply
Umm it is set to 40...just to make sure i didnt miss anything: 80-40 = 40 ? So it should kill them...
And when I use my other KS script, it kills the mobs. Strange thing.
- Fri Jun 14, 2013 4:15 am
- Forum: Runes of Magic
- Topic: Warriior (Lightning Burn Weapon)
- Replies: 26
- Views: 7823
Re: Warriior (Lightning Burn Weapon)
So as long as 499990 and 490062 link to the name Lightning Burn Weapon, that is what will be cast, by name and not by ID.
- Fri Jun 14, 2013 3:04 am
- Forum: Runes of Magic
- Topic: Warriior (Lightning Burn Weapon)
- Replies: 26
- Views: 7823
Re: Warriior (Lightning Burn Weapon)
No, Ids don't matter as long as the name is the same. hasBuff compares the names, not the ids. In skills.xml? I just changed the ID for Shadowstab and my Rogue stopped using it. ETA: NVM, I see what you are saying. The buffname does not matter. I don't have a W/M so was going by what IP said. There...
- Thu Jun 13, 2013 5:19 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 73064
Re: Swim, Speed and wall hacks
no, you're not. The server get's millions or billions of such messages every day. I dont think you can get banned for that... If that is the case , why couldn't I find a single person posting about this issue? It is a scary message. How do you know that it receives millions of these messages? Why i...
- Thu Jun 13, 2013 5:13 pm
- Forum: Runes of Magic
- Topic: Warriior (Lightning Burn Weapon)
- Replies: 26
- Views: 7823
Re: Warriior (Lightning Burn Weapon)
Which ID is being used in your skills.xml? The point here is that I don't know how to write it with the ID ><, the ID for this buff is 490062 In skills.xml you should have a line like this... <Skill name="WARRIOR_LIGHTNING_BURN_WEAPON" id="499990" type="buff" buffname=...
- Thu Jun 13, 2013 5:26 am
- Forum: Runes of Magic
- Topic: Warriior (Lightning Burn Weapon)
- Replies: 26
- Views: 7823
Re: Warriior (Lightning Burn Weapon)
Which ID is being used in your skills.xml?
- Tue Jun 11, 2013 5:07 pm
- Forum: Runes of Magic
- Topic: Question for getting ID's
- Replies: 2
- Views: 1372
Re: Question for getting ID's
Run Get_Object_Id.bat then hover the mouse over the merchant/object you want an ID for. It will be displayed in the MM window.AngelDrago wrote:Hello Everyone is their a way to get the id of a Merchant in RomBot... thx
- Tue Jun 11, 2013 5:03 pm
- Forum: Runes of Magic
- Topic: Warriior (Lightning Burn Weapon)
- Replies: 26
- Views: 7823
Re: Warriior (Lightning Burn Weapon)
Is that what you are trying in your profile? That doesn't look like the other skills in your profile, does it? My other skills look like this <skill name="WARRIOR_LIGHTNINGS_TOUCH" hotkey="MACRO" priority="90" /> but when I put <skill name="WARRIOR_LIGHTNING BURN ...
- Mon Jun 10, 2013 12:03 pm
- Forum: Runes of Magic
- Topic: Use of harvest
- Replies: 13
- Views: 4058
Re: Use of harvest
worked fine by me, only problem i had that after a couple bag loots somtimes 10 sometimes 5, so random the game crashes... it loots, it crashes,, very strange. Try using this in <onLeaveCombat> if player:findNearestNameOrId("Mysterious Bag") then player:target_Object("Mysterious Bag&...