Search found 36 matches
- Fri Jul 23, 2021 2:57 pm
- Forum: Runes of Magic
- Topic: Model folder removes alarms from DL?
- Replies: 1
- Views: 1006
Re: Model folder removes alarms from DL?
Anyone? So many people looked at the post but no one has the file or at least tell me how to do it?
- Sat Jul 10, 2021 1:05 pm
- Forum: Runes of Magic
- Topic: Model folder removes alarms from DL?
- Replies: 1
- Views: 1006
Model folder removes alarms from DL?
I am looking for the model folder that removes the alarms on the ramps in Demon Lair, anyone have it?
Thank you.
Thank you.
- Sat Apr 29, 2017 2:05 pm
- Forum: Runes of Magic
- Topic: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
- Replies: 75
- Views: 97905
Re: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
It won't update, uses: http://rom-bot.googlecode.com/svn/trunk/rom URL of Repository and I am guessing that's the wrong one Checkout from http://rom-bot.googlecode.com/svn/trunk/rom, revision HEAD, Fully recursive, Externals included Unable to connect to a repository at URL 'http://rom-bot.googlecod...
- Sat Dec 17, 2016 2:27 am
- Forum: Runes of Magic
- Topic: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
- Replies: 75
- Views: 97905
Re: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
I just can't find where you posted to fix this problem.lisa wrote:I already posted what to change to make rombot work on arcadia......lovemelongtime wrote:Will rombot ever be able to be used again on arcadia?
- Wed Nov 02, 2016 7:56 pm
- Forum: Runes of Magic
- Topic: Moorlands of Farsitan
- Replies: 3
- Views: 4689
Re: Moorlands of Farsitan
Anyone remember the name of the dailies at least? I can find it myself then.
- Wed Oct 26, 2016 6:44 pm
- Forum: Runes of Magic
- Topic: Moorlands of Farsitan
- Replies: 3
- Views: 4689
Moorlands of Farsitan
I know there are two Dailies in Farsitan here in the forum but I can't find them, anyone got a link to the two? Thank You.
- Tue Aug 30, 2016 8:12 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Moorland of Farsitan daily's
- Replies: 9
- Views: 7244
Re: Moorland of Farsitan daily's
I got this so far but not working right..... <?xml version="1.0" encoding="utf-8"?><waypoints> <onload> <!-- # 1 --><waypoint x="-3566" z="5053" y="868"> player:target_NPC(123595) AcceptQuestByName(427336) -- The Cost of Magic </waypoint> <!-- # 2 --...
- Tue Aug 30, 2016 7:47 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Moorland of Farsitan daily's
- Replies: 9
- Views: 7244
Re: Moorland of Farsitan daily's
Thank you, going to look at that now and here is problem I am having, this is first time I am attempting to make a script so bare with me, using the waypoint creation tool, I hit Num 1, Create Waypoint <----Get immediate location Num 5, Target NPC "Qishee Longar" NUM 6, Accept Quest(num 1)...
- Tue Aug 30, 2016 3:19 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Moorland of Farsitan daily's
- Replies: 9
- Views: 7244
Re: Moorland of Farsitan daily's
Should still make it, it's a good daily, I am trying to figure out how to make it now but I don't understand how to get NPC ID's and quest ID numbers.
- Tue Aug 02, 2016 5:55 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'upper'
- Replies: 4
- Views: 2686
Re: bad argument #1 to 'upper'
Here is entire part.....
306 local keyname;
307 if( string.upper(v.key) == "MACRO" ) then
308 keyname = "MACRO";
309 else
310 keyname = getKeyName(v.key);
311 end
306 local keyname;
307 if( string.upper(v.key) == "MACRO" ) then
308 keyname = "MACRO";
309 else
310 keyname = getKeyName(v.key);
311 end
- Tue Aug 02, 2016 4:37 pm
- Forum: Runes of Magic
- Topic: bad argument #1 to 'upper'
- Replies: 4
- Views: 2686
Re: bad argument #1 to 'upper'
307 if( string.upper(v.key) == "MACRO" ) then
I didn't change anything, I actually copied this from my other two computers where the bot works great on, I ended up downloading the micromacro again to check but still nadda....
I didn't change anything, I actually copied this from my other two computers where the bot works great on, I ended up downloading the micromacro again to check but still nadda....
- Tue Aug 02, 2016 12:15 am
- Forum: Runes of Magic
- Topic: bad argument #1 to 'upper'
- Replies: 4
- Views: 2686
bad argument #1 to 'upper'
c:/Games/ROM Hacks/micromacro/scripts/rom/settings.lua:307: bad argument #1 to 'upper' (string expected, got nil) I am getting this error and can't figure it out, I tried on the 1.04 and the 1.05 versions, didn't try the rest since they were unstable, if you know what's wrong with it, please let me ...
- Thu Jun 30, 2016 3:48 pm
- Forum: Runes of Magic
- Topic: The Cost of Magic
- Replies: 0
- Views: 8062
The Cost of Magic
Has anyone made one for this Daily yet?
It's in "Moorlands of Farsitan"
It's in "Moorlands of Farsitan"
- Tue Jun 21, 2016 10:48 pm
- Forum: Runes of Magic
- Topic: Butterfly daily with resets script
- Replies: 24
- Views: 15287
Re: Butterfly daily with resets script
I understand the logic of the code, It just doesn't work for me, not saying I am a better programmer then you, you are waaaaay better then I am, this is first time I even looked at this language, I taught myself VBasic years ago but haven't done anything with it for years but I can still look at cod...
- Sun Jun 19, 2016 5:19 pm
- Forum: Runes of Magic
- Topic: Mysterious bags
- Replies: 35
- Views: 12586
Re: Mysterious bags
I have:
MicroMacro v1.05.207
RoM Bot Version 3.29, Revision <UNKNOWN>
MicroMacro v1.05.207
RoM Bot Version 3.29, Revision <UNKNOWN>
- Sun Jun 19, 2016 11:47 am
- Forum: Runes of Magic
- Topic: Butterfly daily with resets script
- Replies: 24
- Views: 15287
Re: Butterfly daily with resets script
Lisa, I am looking at your code and I don't see how it would work running it through my head, haven't changed my code to test it since my code seems to be working GREAT but here is where I am confused in your code: You do an IF statement to see if dailies = 10, if so, they reset, if they don't, they...
- Sat Jun 18, 2016 11:08 am
- Forum: Runes of Magic
- Topic: Butterfly daily with resets script
- Replies: 24
- Views: 15287
Re: Butterfly daily with resets script
Thinking, if I move the END statement to this, it SHOULD work but not sure how it's gonna end when I run out of resets then..... local dqCount, dqPerDay = RoMScript("Daily_count()"); if dqCount == 10 then inventory:update(); -- putting these 5 lines in may work player:update(); if inventor...
- Sat Jun 18, 2016 10:56 am
- Forum: Runes of Magic
- Topic: Butterfly daily with resets script
- Replies: 24
- Views: 15287
Re: Butterfly daily with resets script
I moved the code inside the IF statement: local dqCount, dqPerDay = RoMScript("Daily_count()"); if dqCount == 10 then inventory:update(); -- putting these 5 lines in may work player:update(); if inventory:itemTotalCount(202434) > 0 then inventory:useItem(202434); end player:sleep(); else p...
- Sat Jun 18, 2016 9:03 am
- Forum: Runes of Magic
- Topic: Butterfly daily with resets script
- Replies: 24
- Views: 15287
Re: Butterfly daily with resets script
Nope, that started using Daily Resets after turning in every daily.
- Sat Jun 18, 2016 3:48 am
- Forum: Runes of Magic
- Topic: Butterfly daily with resets script
- Replies: 24
- Views: 15287
Re: Butterfly daily with resets script
How do I put a daily reset in this code? <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <waypoints><!-- MountSpeedhack --> <onLoad> RoMScript("DEFAULT_CHAT_FRAME:AddMessage('|cffffff00MountSpeedhack: "Horse" Press key.CTRL to ACTIVATE! or...