Search found 16 matches
- Tue Nov 06, 2012 7:17 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Halloween Event - Sugarcane Candy collect
- Replies: 24
- Views: 8981
Re: Halloween Event - Sugarcane Candy collect
EN version of 1st waypoint.
- Tue Nov 06, 2012 6:30 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Teleporter Helper Functions (aka GoToPortal)
- Replies: 26
- Views: 14333
- Sun Sep 30, 2012 9:57 pm
- Forum: Runes of Magic
- Topic: Farming White Iron Nail
- Replies: 30
- Views: 9264
Re: Farming White Iron Nail
1st must say i am bad in English. I wanna write my observation about mystic bags in new zone Crysalia. I make my waypoint for leveling low level chars and farm bags. I leveling 5 chars 1-30 for 1 hour at same time i manual take bags when i see it, and take about 15-25 begs per hour. There is bags th...
- Sun Sep 23, 2012 6:07 pm
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 144031
Re: How to: using waypoint files (Examples: DQ running, mul
Ty lisa for answer that help me 2 much. I have one more question. This is messige in mm window: Waypoint #6 is closer then #1. Hence we start with waypoint #6. Is there some command i can put after or before waypoint to make sure bot will come to waypoint 1 and not start waypoint #6 ? Or maybe i nee...
- Sat Sep 22, 2012 4:52 am
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 144031
Re: How to: using waypoint files (Examples: DQ running, mul
How to make something like this:
If player.name = "mychar1" or "mychar2" or "mychar3"
load_paths("mypath");
end;
player.name ( Name of current char)
mychar1 ,2 ,3 (Name of my chars)
Ty
If player.name = "mychar1" or "mychar2" or "mychar3"
load_paths("mypath");
end;
player.name ( Name of current char)
mychar1 ,2 ,3 (Name of my chars)
Ty
- Sat Sep 22, 2012 4:16 am
- Forum: Runes of Magic
- Topic: Create log file for waypoint
- Replies: 26
- Views: 7255
Re: Create log file for waypoint
Ty lisa 2nd link help me.lisa wrote:maybe try a forum search?
http://www.solarstrike.net/phpBB3/viewt ... =27&t=4009
http://www.theromwiki.com/API:GetPlayerMoney
And sry for my bad english.
- Fri Sep 21, 2012 3:56 pm
- Forum: Runes of Magic
- Topic: Create log file for waypoint
- Replies: 26
- Views: 7255
Re: Create log file for waypoint
As i say dont know how to call number of dias ruby and gold.rock5 wrote:There are examples of logging in this topic. What exactly do you need help with?japanac wrote:Is there way to log in game gold, dias, rubys ?
Just wanna make script to log gold, dias, rubys, shell, tokens, mems and justice shell.
- Fri Sep 21, 2012 3:03 pm
- Forum: Runes of Magic
- Topic: Create log file for waypoint
- Replies: 26
- Views: 7255
Re: Create log file for waypoint
Is there way to log in game gold, dias, rubys ?
Just wanna make script to log gold, dias, rubys, shell, tokens, mems and justice shell.
Just wanna make script to log gold, dias, rubys, shell, tokens, mems and justice shell.
- Sat Sep 08, 2012 4:27 pm
- Forum: Runes of Magic
- Topic: MM (bot) starting RoM client and attaching automatically?
- Replies: 25
- Views: 7344
Re: MM (bot) starting RoM client and attaching automatically
Rock you rock.
Btw i use little program to record mouse movement, clicks and keybord input, to start and close client (and mm) at desire time. "Remouse"- trial - (40 bucks full) didn't find crack and now serching for some free alternative.
Btw i use little program to record mouse movement, clicks and keybord input, to start and close client (and mm) at desire time. "Remouse"- trial - (40 bucks full) didn't find crack and now serching for some free alternative.
- Sat Sep 08, 2012 3:12 pm
- Forum: Runes of Magic
- Topic: MM (bot) starting RoM client and attaching automatically?
- Replies: 25
- Views: 7344
Re: MM (bot) starting RoM client and attaching automatically
I don't wanna make new tread, because i think i will ask stupid question. i wanna make .bat file for starting bot(path and char), so i edit start.bat in bot folder Original: @echo off FOR /F "tokens=1 delims=" %%A in ('cd') do SET folder=%%A START ../../micromacro.exe "%folder%/bot.lu...
- Wed Sep 05, 2012 4:14 pm
- Forum: Runes of Magic
- Topic: Something wrong
- Replies: 14
- Views: 4280
Re: Something wrong
Late for me. Win 7 work perfect on 2nd pc.
Tnx anyway.
Tnx anyway.
- Mon Sep 03, 2012 5:41 pm
- Forum: Runes of Magic
- Topic: Something wrong
- Replies: 14
- Views: 4280
Re: Something wrong
I not useing that addon. I try to remove all addon, and i have same error, so i decide to install win 7 on that pc.
Tanks to all who try to help.
Tanks to all who try to help.
- Mon Sep 03, 2012 7:21 am
- Forum: Runes of Magic
- Topic: Something wrong
- Replies: 14
- Views: 4280
Re: Something wrong
I see in the error it says you are trying to use c:\desktop\runes of magic\micromacro\ script \rom\addresses.lua: it should be scripts c:\desktop\runes of magic\micromacro\scripts\rom\addresses.lua: That error is getting that info from where the bot.lua file is on your machine. In order for that to...
- Mon Sep 03, 2012 6:43 am
- Forum: Runes of Magic
- Topic: Something wrong
- Replies: 14
- Views: 4280
Re: Something wrong
I have 2 pc. 1st winxp - Problem w game menu show every 1 sec and when close mm window there show memory error mm ver 1.02 b4 bot ver 7.39 2nd win7 - Work fine mm ver 102 b1 bot ver 7.39 First i copy all runes of magic dir (in same dir i have mm) from win7 to winxp (to new location, same as win7 - m...
- Sun Sep 02, 2012 4:21 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 244506
Re: Rock5's Mail Mods
11:13pm - ...ts/rom/userfunctions/addon_Rock5s_Mail_Functions.lua:218: Argument
#2 to UMM_SendMoney(): Expected type 'number' or text value 'all'.
Anybody know why ?
Ok i find "300000" no need "".
#2 to UMM_SendMoney(): Expected type 'number' or text value 'all'.
Code: Select all
UMM_SendMoney("character", "300000"); yrest (2000);
Ok i find "300000" no need "".
- Thu Aug 30, 2012 7:11 am
- Forum: Runes of Magic
- Topic: Something wrong
- Replies: 14
- Views: 4280
Something wrong
I have mm 1.02 beta 4, and updated to 739, i copy ingamefuncion folder from devtools to rom\interface\addon\. When start createpath and press num 1, in game got game menu on 1 sec and again ... like i press esc button manual every sec. Also when turn off mm window on X i got msg " The instructi...