Search found 8 matches

by delay84
Mon May 26, 2014 8:41 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 114869

Re: course of terror WP

Ok, did it with a another character. The ID is 102368, so it was my failure. Now I have to test why checkaggro() isn't working, although the ID is now right.
by delay84
Mon May 26, 2014 8:34 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 114869

Re: course of terror WP

start get_objectID.bat, joining cot, click seal and move mouse over the summon portal :-) don't know, but it could be changed when they changed the lvl of the minigames?! i will verify it tomorrow ^^
by delay84
Mon May 26, 2014 7:54 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 114869

Re: course of terror WP

I want to do these title quests in cot automatically. so i have added some functions to the file. just beta version, can't test it really good. "destroy the barriers" seems more difficult so i need a little bit more time :-) quest: "Bringt die Fragmente des Clowngeistes in Euren Besit...
by delay84
Mon Jun 17, 2013 10:16 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 241204

Re: Rock5's Mail Mods

Hi there, i edited the userfunction to send Tier 5 Items. -- Calculate tier level local tier = 1 if level >= 20 and level <= 39 then tier = 2 elseif level >= 40 and level <= 59 then tier = 3 elseif level >= 60 and level <= 79 then tier = 4 elseif level >= 80 and level <= 99 then tier = 5 end Now I c...
by delay84
Thu Feb 21, 2013 7:36 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: [Userfunction] coconutshy() - Flowerfestival
Replies: 3
Views: 1818

Re: [Userfunction] coconutshy() - Flowerfestival

Nice work! Thank you! If don't want to restart the bot each time just use that code: <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onLoad> while true do player:target_Object(120391) yrest(1000) coconutshy() player:target_NPC(120380) yrest(1000) sendMa...
by delay84
Tue Nov 20, 2012 10:39 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 241204

Re: Rock5's Mail Mods

Thank you very much. Works great now :-)
by delay84
Mon Nov 19, 2012 10:51 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Mail Mods
Replies: 766
Views: 241204

Re: Rock5's Mail Mods

I have the same problem like AlterEgo95. Also running the german client. It gets stuck while loading the mails. After changing the tab to "sending" and switch back it shows me the mails. I can take out the items (nice speed!!) but it doesn't delete the mails. Close Mailbox and reopen it ef...
by delay84
Fri Jul 20, 2012 1:30 pm
Forum: Runes of Magic
Topic: Fast Goblin Mine UpThroughFloor Problem
Replies: 0
Views: 1704

Fast Goblin Mine UpThroughFloor Problem

Hello, I made a Waypoint for the Gobline Mine Minigame like the AT Waypoint. Up to the roof, going under and "dive" to the Chestroom. It's much faster than swim through the whole Mine. But I have a problem to get through the Floor like in AT before going to chestroom. I found this in the A...