Search found 8 matches
- Mon May 26, 2014 8:41 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: course of terror WP
- Replies: 449
- Views: 114869
Re: course of terror WP
Ok, did it with a another character. The ID is 102368, so it was my failure. Now I have to test why checkaggro() isn't working, although the ID is now right.
- Mon May 26, 2014 8:34 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: course of terror WP
- Replies: 449
- Views: 114869
Re: course of terror WP
start get_objectID.bat, joining cot, click seal and move mouse over the summon portal don't know, but it could be changed when they changed the lvl of the minigames?! i will verify it tomorrow ^^
- Mon May 26, 2014 7:54 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: course of terror WP
- Replies: 449
- Views: 114869
Re: course of terror WP
I want to do these title quests in cot automatically. so i have added some functions to the file. just beta version, can't test it really good. "destroy the barriers" seems more difficult so i need a little bit more time :-) quest: "Bringt die Fragmente des Clowngeistes in Euren Besit...
- Mon Jun 17, 2013 10:16 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241204
Re: Rock5's Mail Mods
Hi there, i edited the userfunction to send Tier 5 Items. -- Calculate tier level local tier = 1 if level >= 20 and level <= 39 then tier = 2 elseif level >= 40 and level <= 59 then tier = 3 elseif level >= 60 and level <= 79 then tier = 4 elseif level >= 80 and level <= 99 then tier = 5 end Now I c...
- Thu Feb 21, 2013 7:36 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: [Userfunction] coconutshy() - Flowerfestival
- Replies: 3
- Views: 1818
Re: [Userfunction] coconutshy() - Flowerfestival
Nice work! Thank you! If don't want to restart the bot each time just use that code: <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onLoad> while true do player:target_Object(120391) yrest(1000) coconutshy() player:target_NPC(120380) yrest(1000) sendMa...
- Tue Nov 20, 2012 10:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241204
Re: Rock5's Mail Mods
Thank you very much. Works great now
- Mon Nov 19, 2012 10:51 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241204
Re: Rock5's Mail Mods
I have the same problem like AlterEgo95. Also running the german client. It gets stuck while loading the mails. After changing the tab to "sending" and switch back it shows me the mails. I can take out the items (nice speed!!) but it doesn't delete the mails. Close Mailbox and reopen it ef...
- Fri Jul 20, 2012 1:30 pm
- Forum: Runes of Magic
- Topic: Fast Goblin Mine UpThroughFloor Problem
- Replies: 0
- Views: 1704
Fast Goblin Mine UpThroughFloor Problem
Hello, I made a Waypoint for the Gobline Mine Minigame like the AT Waypoint. Up to the roof, going under and "dive" to the Chestroom. It's much faster than swim through the whole Mine. But I have a problem to get through the Floor like in AT before going to chestroom. I found this in the A...