Search found 187 matches

by Jandrana
Mon Sep 03, 2012 3:36 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: [Daily & Public Event] Extinguish More Flames
Replies: 84
Views: 40689

Re: [Daily & Public Event] Extinguish More Flames

Of course Rock, you proposal makes much more sense.

I changed target_Object as you proposed and now the script ran for ~20 min without any problems.
by Jandrana
Mon Sep 03, 2012 3:12 am
Forum: Runes of Magic
Topic: logout bots to much last time
Replies: 11
Views: 3411

Re: logout bots to much last time

I don't know if this is related to the disconnects. If wrote a few scripts to harvest ore, herb, wood. To keep the yield higher the script monitors the harvested items for each loop and prints a short log at the end of each loop. The script itself only uses item IDs, but to print the log it uses Get...
by Jandrana
Sat Sep 01, 2012 6:20 am
Forum: Runes of Magic
Topic: MM (bot) starting RoM client and attaching automatically?
Replies: 25
Views: 8390

Re: MM (bot) starting RoM client and attaching automatically

The problem with those options is how would you log into the game for manual play? It would automatically log into that account. There are solutions for this: - keep an extra copy of the RoM directory for this purpose - a starter prog could change the "fastLoginAutoLogin" variable. No bea...
by Jandrana
Fri Aug 31, 2012 6:34 pm
Forum: Runes of Magic
Topic: MM (bot) starting RoM client and attaching automatically?
Replies: 25
Views: 8390

Re: MM (bot) starting RoM client and attaching automatically

I played around a bit trying to start the client without getting into the launcher. Runewalker did a bit of voodoo stuff. The client refuses to care about the option "NoCheckVersion", if the parent process is not the "explorer" or the launcher. At least it looks this way. If you ...
by Jandrana
Fri Aug 31, 2012 3:07 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: [Daily & Public Event] Extinguish More Flames
Replies: 84
Views: 40689

Re: [Daily & Public Event] Extinguish More Flames

I was running the "Extinguish more Flames" script several times now. It works a certain time, but sooner or later it stops harvesting the fire. Yesterday I added some print statements and found, that the script was hanging in player:target_Object("Strange Flame Seedling") . I add...
by Jandrana
Thu Aug 30, 2012 2:12 pm
Forum: Runes of Magic
Topic: logout bots to much last time
Replies: 11
Views: 3411

Re: logout bots to much last time

i've got exactly same thing and it happens more and more since a month For me, it happens sind the last patch. I have chained "malatainas survival", "malatinas corse of terror", "a script that walks chars to entry of ancient treasures", "ancient treasures" .....
by Jandrana
Thu Aug 30, 2012 7:26 am
Forum: Runes of Magic
Topic: MM (bot) starting RoM client and attaching automatically?
Replies: 25
Views: 8390

MM (bot) starting RoM client and attaching automatically?

Currently you need the RoM client being running when you start the bot script. Is it possible that the bot script will start the RoM client and does an "auto login" (using fast login) and starts a script, without any user intervention? What I'd like to do is create several shortcuts (batch...
by Jandrana
Thu Aug 30, 2012 7:03 am
Forum: Runes of Magic
Topic: need script for cleaning the fishing boats
Replies: 4
Views: 1605

Re: need script for cleaning the fishing boats

if u are bored
I think this hardly happens to ppl here. Why do you care about a bot? Because ppl here think their personal time is too precious to waste it doing repetitive (boring) stuff every day.

So don't complain that nobody is willing to help.
by Jandrana
Wed Aug 29, 2012 10:12 am
Forum: Runes of Magic
Topic: need help
Replies: 4
Views: 1675

Re: need help

I've added an example that you can use as a kind of template. It is a script to farm items for two dailies in Logar. - walk to farming area - walk around and kill stuff - check if enough items have been collected - walk back to Logar - check if inventory is full (you can't complete quests if it is f...
by Jandrana
Tue Aug 28, 2012 4:44 am
Forum: Runes of Magic
Topic: bag cleanup after doing mini games
Replies: 3
Views: 1341

Re: bag cleanup after doing mini games

Thx for your suggestions. I don't want to drop all of the stuff, so I also started to write my own functions using the CleanBagsKS. Still no time to test it, but I will post them if they are working.
by Jandrana
Mon Aug 27, 2012 6:15 am
Forum: Runes of Magic
Topic: bag cleanup after doing mini games
Replies: 3
Views: 1341

bag cleanup after doing mini games

When you got several chars running through mini games, each char is filled with a lot of items. You need to cleanup your inventory, otherwise you run out of space when doing mini games the next day. I thought it would be good idea to ask, if anybody already wrote a script to cleanup the inventory af...
by Jandrana
Mon Aug 20, 2012 6:16 am
Forum: Runes of Magic
Topic: Kalin Shrine Improvements
Replies: 23
Views: 8950

Re: Kalin Shrine Improvements

I've been trying KS WP scripts and noticed that with a char > LVL 65 you don't get aggro from enough mobs, so won't get enough loot. Just experimenting to add a function that will do an AOE spell at certain waypoints, so you will fight more mobs and get more loot. Getting a char ready to farm KS sho...
by Jandrana
Mon Aug 20, 2012 5:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Coast of Opportunity waypoint file - Levels 20-40
Replies: 70
Views: 28001

Re: Coast of Opportunity waypoint file - Levels 20-40

I've been using this WP with two chars now - it works quite nice, but I would suggest an improvement for the quest at Fanger's Makeshift Camp (--Mishlor, Another Drink, Death Flower Root) The current waypoint leads you through the east side exit of the camp. There is an elite mob (Restored subhuman ...
by Jandrana
Mon Aug 20, 2012 4:59 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Xaviera waypoint file lvl 42-48
Replies: 11
Views: 7466

Re: Xaviera waypoint file lvl 42-48

Regarding the problem: "Calm The Fury quest not always completes." player:target_NPC("Ruins Excavator"); sendMacro("ChoiceOption(1);");yrest(2000); sendMacro("ChoiceOption(1);");yrest(2000); The reason is, that it takes about 7 seconds until the "Ruins Ex...
by Jandrana
Fri Aug 17, 2012 9:24 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 174223

Re: GM detection and banning chance reduction

During the last days I encountered this problem: "Cannot get log event for monitor 'GMdetect'."

I have fast login installed, but the script I was running at that time, does not switch between any characters. (but it does switch channels)

Is this a general problem, when using fast login?
by Jandrana
Fri Aug 17, 2012 6:27 am
Forum: Runes of Magic
Topic: Complete Quest - distinguish daily / public quest
Replies: 0
Views: 1718

Complete Quest - distinguish daily / public quest

In Rorazan there are NPCs that offer the same quest as daily quest and as public quest (energies of justice) - for instance: "extinguish more flames"

Can you control which quest to complete with CompleteQuestByName, if both are available/completed?
by Jandrana
Thu Aug 16, 2012 6:45 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ancient Treasure
Replies: 284
Views: 124396

Re: Rock5's Ancient Treasure

Good point Lisa. In my case this does not apply as I'm running several scripts in sequence for the same char, so I must leave the instance. We simply could trade in the token at the start AND at the end. This way both kinds of using this script can be satisfied.
by Jandrana
Thu Aug 16, 2012 5:51 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ancient Treasure
Replies: 284
Views: 124396

Re: Rock5's Ancient Treasure

I have a small improvement for the AT script. Currently it collects all Stone Totem Fragments, but the quest is completed the next day, so one backpack slot is being blocked. It would be better to complete the quest at the end of the AT game. As I'm chaining scripts, with the current script you need...
by Jandrana
Wed Aug 15, 2012 7:50 am
Forum: Runes of Magic
Topic: change Lootomatic Setting at start Macro
Replies: 11
Views: 3097

Re: change Lootomatic Setting at start Macro

Thank you for your explanation, rock!
by Jandrana
Wed Aug 15, 2012 7:48 am
Forum: Runes of Magic
Topic: How to put items into arcane transmutor?
Replies: 11
Views: 3013

How to put items into arcane transmutor?

I'd like to make a script to put certain items into the arcane transmutor. I tried to understand the elementfuser script, but currently I'm only confused. In the script I only find "item:pickup()" methods. How to drop items? Could somebody pls explain the steps in this routine? local funct...